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Sollir's Final Fantasy: Tactics (Advance) Prestige Class Thread (6 PrCs and counting!
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 1354086" data-attributes="member: 748"><p><em><strong>Sample FFT(A) Characters:</strong></em></p><p></p><p></p><p></p><p></p><p><strong>Orlandu, aka Thunder God Cid, male human Paladin 7/Holy Knight 5/Divine Knight 5/Dark Knight 3:</strong> CR 20; Medium-size Humanoid (human); HD 7d10+13d8+40; hp 137; Init +5; Spd 30 ft; AC 24 (+1 Dex, +13 armor); Melee Excalibur +29/+29/+24/+19/+14 (2d8+14, Crit 18-20/x2); SA smite evil, spells, turn undead; SQ aura of courage, detect evil, divine grace, divine health, lay on hands, remove disease (2/week), special mount; AL LG; SV Fort +22, Ref +9, Will +18; Str 16 (22), Dex 13, Con 14, Int 13, Wis 16, Cha 19 (25).</p><p>Skills and Feats: X; Exotic Weapon Proficiency (Knight Sword), Expertise, Extra Turning (x3), Improved Critical (Knight Sword), Power Attack, Weapon Focus (Knight Sword).</p><p>SA–Turn Undead (Su): 16/day, Orlandu can attempt to turn undead creatures. He can turn undead with no more than (1d20+12)/3 HD. Each attempt, he turns 2d6+12 total HD. Undead with 2 or fewer HD are destroyed instead.</p><p>SA–Smite Evil (Su): 1/day, if the target of a normal melee attack is evil, Orlandu gains a +7 attack bonus and a +7 damage bonus.</p><p>SA--Sword Skills (Su): Orlandu has access to all Holy Knight Sword Skills, all Divine Knight Sword skills (All DC 27), and the ‘Dark Sword’, ‘Night Sword’, and 'Sleep Sword' Dark Knight sword skills (All DC 25).</p><p>SQ–Lay on Hands (Sp): Orlandu can heal up to 28 hit points per day, divided among any number of creatures.</p><p>Paladin Spells Prepared:</p><p>Equipment: Excalibur, +5 Keen, large Knight Sword of Speed, bestows Improved Initiative upon its wielder, +5 Mithril Full Plate of Heavy Fortification, Gauntlet‘s of Giant‘s Strength +6, Mantle of Charisma +6.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 1354086, member: 748"] [i][b]Sample FFT(A) Characters:[/b][/i] [b]Orlandu, aka Thunder God Cid, male human Paladin 7/Holy Knight 5/Divine Knight 5/Dark Knight 3:[/b] CR 20; Medium-size Humanoid (human); HD 7d10+13d8+40; hp 137; Init +5; Spd 30 ft; AC 24 (+1 Dex, +13 armor); Melee Excalibur +29/+29/+24/+19/+14 (2d8+14, Crit 18-20/x2); SA smite evil, spells, turn undead; SQ aura of courage, detect evil, divine grace, divine health, lay on hands, remove disease (2/week), special mount; AL LG; SV Fort +22, Ref +9, Will +18; Str 16 (22), Dex 13, Con 14, Int 13, Wis 16, Cha 19 (25). Skills and Feats: X; Exotic Weapon Proficiency (Knight Sword), Expertise, Extra Turning (x3), Improved Critical (Knight Sword), Power Attack, Weapon Focus (Knight Sword). SA–Turn Undead (Su): 16/day, Orlandu can attempt to turn undead creatures. He can turn undead with no more than (1d20+12)/3 HD. Each attempt, he turns 2d6+12 total HD. Undead with 2 or fewer HD are destroyed instead. SA–Smite Evil (Su): 1/day, if the target of a normal melee attack is evil, Orlandu gains a +7 attack bonus and a +7 damage bonus. SA--Sword Skills (Su): Orlandu has access to all Holy Knight Sword Skills, all Divine Knight Sword skills (All DC 27), and the ‘Dark Sword’, ‘Night Sword’, and 'Sleep Sword' Dark Knight sword skills (All DC 25). SQ–Lay on Hands (Sp): Orlandu can heal up to 28 hit points per day, divided among any number of creatures. Paladin Spells Prepared: Equipment: Excalibur, +5 Keen, large Knight Sword of Speed, bestows Improved Initiative upon its wielder, +5 Mithril Full Plate of Heavy Fortification, Gauntlet‘s of Giant‘s Strength +6, Mantle of Charisma +6. [/QUOTE]
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Sollir's Final Fantasy: Tactics (Advance) Prestige Class Thread (6 PrCs and counting!
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