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<blockquote data-quote="Herobizkit" data-source="post: 2589393" data-attributes="member: 36150"><p>Watch some old Xena and Herucles episodes. Seriously.</p><p></p><p>Herc and Xena are pretty much solo heroes. They handle all sorts of problems by themselves... clearing villages of monsters, escorting people, directing armies, or sometimes just hanging out and letting the world happen around them. The story plot is ALWAYS about them; keep this in mind when you design adventures for your hero. Make him/her gain a repuation as he/she travels around your campaign world. Have random people approach him/her in the street and ask for all sorts of help. You could even make him/her a member of some kind of guild, who would then direct him/her to adventures or give him/her something to aspire for... to be head of his/her own guild. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Herc and Xena both have a sidekick. These sidekicks aren't always helpful, and in many cases get in the way or get left behind. You might consider making an NPC sidekick for your hero; perhaps a comrade-in-arms, love interest, relative, or just some doe-eyed youth who's into hero worship. They are great story-telling tools, and powerful PC motivators as well. Once your hero starts to care about the sidekick's well-being, you can do all sorts of things to him/her that will drive the PC nuts...</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 2589393, member: 36150"] Watch some old Xena and Herucles episodes. Seriously. Herc and Xena are pretty much solo heroes. They handle all sorts of problems by themselves... clearing villages of monsters, escorting people, directing armies, or sometimes just hanging out and letting the world happen around them. The story plot is ALWAYS about them; keep this in mind when you design adventures for your hero. Make him/her gain a repuation as he/she travels around your campaign world. Have random people approach him/her in the street and ask for all sorts of help. You could even make him/her a member of some kind of guild, who would then direct him/her to adventures or give him/her something to aspire for... to be head of his/her own guild. :) Herc and Xena both have a sidekick. These sidekicks aren't always helpful, and in many cases get in the way or get left behind. You might consider making an NPC sidekick for your hero; perhaps a comrade-in-arms, love interest, relative, or just some doe-eyed youth who's into hero worship. They are great story-telling tools, and powerful PC motivators as well. Once your hero starts to care about the sidekick's well-being, you can do all sorts of things to him/her that will drive the PC nuts... [/QUOTE]
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