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*Pathfinder & Starfinder
Solo Adventures?
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<blockquote data-quote="Novem5er" data-source="post: 4200415" data-attributes="member: 57859"><p>Hmm... interesting ideas. I used to run solo adventures in 2e all the time, but I never got the hang of it with 3e.</p><p></p><p>The mechanics of 4e have left me wanting to try again. Of course, I'd rather play with a full group, but that's not easy to do.</p><p></p><p>Here's an idea to help out any solo player... give them an Iron Defender. You know, one of those iron dog constructs from Eberron.</p><p></p><p>Think about it... it's much more satisfying a solution than a typical animal companion. Nobody likes to think about a furry dog getting hit with an ax, but the iron defender? It's just metal! As a construct, it would never really die... just go inert like Warforged do. And of course, the newest line of D&D minis has an Iron Defender in it, so there's the miniature solution taken care of. The RP stats on the back of the card if the defender a pretty cool ability to "follow" an opponent as it shifts.</p></blockquote><p></p>
[QUOTE="Novem5er, post: 4200415, member: 57859"] Hmm... interesting ideas. I used to run solo adventures in 2e all the time, but I never got the hang of it with 3e. The mechanics of 4e have left me wanting to try again. Of course, I'd rather play with a full group, but that's not easy to do. Here's an idea to help out any solo player... give them an Iron Defender. You know, one of those iron dog constructs from Eberron. Think about it... it's much more satisfying a solution than a typical animal companion. Nobody likes to think about a furry dog getting hit with an ax, but the iron defender? It's just metal! As a construct, it would never really die... just go inert like Warforged do. And of course, the newest line of D&D minis has an Iron Defender in it, so there's the miniature solution taken care of. The RP stats on the back of the card if the defender a pretty cool ability to "follow" an opponent as it shifts. [/QUOTE]
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