AK_Ambrian
Explorer
This is my first attempt at running a solo D&D game. I will be using the D&D 5E 2014 rules (with a few tweaks here and there).
I've been interested in running a solo game for a while but couldn't quite get my head around how it would work being both the player and the game master at the same time! But instead of continuing to put it off I'm just going to give it a go and see what happens!
To generate the characters, locations and quests I am going to use the random tables in the 2014 5E D&D books. I will post which books and pages I used as a record for myself and also so others can see which tools were used just in case they want to try doing something similar.
The adventures will be set in the Forgotten Realms but on some islands far out in the waters of the Trackless Sea. I will call these islands The Western Isles. Because I'll be generating the terrain, dungeons, settlements and kingdoms as I go, I can't set it in an already established part of Faerun because it will clash with the existing geography, borders, politics, factions etc. And I don't want to have to create my own pantheon of gods and background lore for all the races so that's why I'm setting it in the Forgotten Realms instead of creating an entire homebrew setting from scratch.
The three starting player characters are Damian, Ella and Sark. Names were chosen from tables in Xanathar's Guide To Everything pages 175-192.
Three seems like a good number to start with since it's not too many to manage but just enough to survive some battles against larger groups of opponents.
I've chosen a wizard, a cleric and a fighter because these are the classes I'm most familiar with and therefore the easiest to run without having to look up class feature rules all the time.
To start with, I've given each character a flaw to help me role play them. So they might not always do the most sensible thing in certain situations! Hopefully this will make the adventures more interesting! All of these flaws are rolled or chosen from the tables in the 'Backgrounds' section of the 2014 PHB, pages 125-141.
I may add more personality traits, ideals and bonds from the 2014 PHB later on but for now these flaws give me just enough to get started.
Damian is a human mage (wizard). Flaw: "I'd risk much to uncover a lost bit of knowledge".
Ella is a half-elf priestess (cleric) of Vandria, an Elven goddess of justice and vigilance. Flaw: "I am suspicious of strangers and expect the worse from them".
Sark is a half-orc warrior (fighter). Flaw: "Gold seems like a lot of money to me and I'll do just about anything for more of it".
Names and details about deities in these adventures will be from the online Forgotten Realms wiki, the 2014 PHB's Appendix B (pages 294-286) and also the Sword Coast Adventurers Guide.
Damian mostly uses magic to defend himself. But he is also armed with a dagger.
Ella wears chain mail and carries a scimitar and short bow.
Sark dresses in armor made of animal hides and wields a morning star and shield.
For starting ability scores for our heroes I'll use the standard array of 15, 14, 13, 12, 10 and 8 arranged in any order (as listed in the 2014 PHB, page 13).
Then I'll add the ability score increases for each character's race (from the Races section of the 2014 PHB, pages 17-43).
The settlement the characters begin in is called Berenhold. Name also from Xanathar's name tables with 'hold' added on the end. Maybe it was first established by someone named Beren?
To give myself a good starting point to get right into some adventures, I'll say that Berenhold is on the edge of the realm, close to many stretches of lawless and untamed wilderness.
I'm going to start my player characters at level two to give them more of a fighting chance. I'll explain this in the story by saying that because of Berenhold's isolated location, all able-bodied citizens have to take part in regular training with the settlement's militia. So even though our heroes haven't been on any real adventures yet, they have taken part in plenty of mock-fights and battle drills as well as militia patrols in the immediate surroundings of the town.
Okay, ready to begin our first adventure!
I've been interested in running a solo game for a while but couldn't quite get my head around how it would work being both the player and the game master at the same time! But instead of continuing to put it off I'm just going to give it a go and see what happens!
To generate the characters, locations and quests I am going to use the random tables in the 2014 5E D&D books. I will post which books and pages I used as a record for myself and also so others can see which tools were used just in case they want to try doing something similar.
The adventures will be set in the Forgotten Realms but on some islands far out in the waters of the Trackless Sea. I will call these islands The Western Isles. Because I'll be generating the terrain, dungeons, settlements and kingdoms as I go, I can't set it in an already established part of Faerun because it will clash with the existing geography, borders, politics, factions etc. And I don't want to have to create my own pantheon of gods and background lore for all the races so that's why I'm setting it in the Forgotten Realms instead of creating an entire homebrew setting from scratch.
The three starting player characters are Damian, Ella and Sark. Names were chosen from tables in Xanathar's Guide To Everything pages 175-192.
Three seems like a good number to start with since it's not too many to manage but just enough to survive some battles against larger groups of opponents.
I've chosen a wizard, a cleric and a fighter because these are the classes I'm most familiar with and therefore the easiest to run without having to look up class feature rules all the time.
To start with, I've given each character a flaw to help me role play them. So they might not always do the most sensible thing in certain situations! Hopefully this will make the adventures more interesting! All of these flaws are rolled or chosen from the tables in the 'Backgrounds' section of the 2014 PHB, pages 125-141.
I may add more personality traits, ideals and bonds from the 2014 PHB later on but for now these flaws give me just enough to get started.
Damian is a human mage (wizard). Flaw: "I'd risk much to uncover a lost bit of knowledge".
Ella is a half-elf priestess (cleric) of Vandria, an Elven goddess of justice and vigilance. Flaw: "I am suspicious of strangers and expect the worse from them".
Sark is a half-orc warrior (fighter). Flaw: "Gold seems like a lot of money to me and I'll do just about anything for more of it".
Names and details about deities in these adventures will be from the online Forgotten Realms wiki, the 2014 PHB's Appendix B (pages 294-286) and also the Sword Coast Adventurers Guide.
Damian mostly uses magic to defend himself. But he is also armed with a dagger.
Ella wears chain mail and carries a scimitar and short bow.
Sark dresses in armor made of animal hides and wields a morning star and shield.
For starting ability scores for our heroes I'll use the standard array of 15, 14, 13, 12, 10 and 8 arranged in any order (as listed in the 2014 PHB, page 13).
Then I'll add the ability score increases for each character's race (from the Races section of the 2014 PHB, pages 17-43).
The settlement the characters begin in is called Berenhold. Name also from Xanathar's name tables with 'hold' added on the end. Maybe it was first established by someone named Beren?
To give myself a good starting point to get right into some adventures, I'll say that Berenhold is on the edge of the realm, close to many stretches of lawless and untamed wilderness.
I'm going to start my player characters at level two to give them more of a fighting chance. I'll explain this in the story by saying that because of Berenhold's isolated location, all able-bodied citizens have to take part in regular training with the settlement's militia. So even though our heroes haven't been on any real adventures yet, they have taken part in plenty of mock-fights and battle drills as well as militia patrols in the immediate surroundings of the town.
Okay, ready to begin our first adventure!
Last edited: