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[Solo Game] The Astral Codex -- Spelljammer/Cyclopedia D&D Mashup
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<blockquote data-quote="UniversalMonster" data-source="post: 9385314" data-attributes="member: 1034"><p><strong>Mishur of Okeanos L1 Magic User</strong></p><p><strong>Concept: Astronomer </strong></p><p><em>Physical Description</em>: Mishur's skin has a bluish tint, a common trait among the natives of the oceanic world of Okeanos. His eyes are a deep sea-green, reflective and as fathomless as the depths of his home planet's waters. He is of average height but carries himself with an assured grace. His hair is long and flows like seaweed, often tied back with a cord of woven kelp.</p><p><em>Personality</em>: Mishur is the quintessential scholar, always seen with a tome or astrolabe in hand. His humor is as vast as the ocean, often surfacing in witty remarks or clever observations. He approaches problems with a calm demeanor, and his laughter can lighten even the tensest situations.</p><p><strong></strong></p><p><strong>Jomal of Slorgh L1 Fighter</strong></p><p><strong>Corsair</strong></p><p><em>Physical Description</em>: Jomal's skin bears the greenish cast of Slorgh's swampy environs, and his build is rugged, with broad shoulders and hands calloused from hard work. His hair is cropped short, practical for the humid conditions of his homeworld. His eyes are a piercing yellow, reminiscent of the predatory creatures that lurk in the mists of Slorgh.</p><p><em>Personality</em>: Grim and driven, Jomal is a man of few words. His past on the perilous world of Slorgh has instilled in him a relentless determination. He is fiercely loyal to his cause and companions, and his resolve is as unyielding as the swamp trees of his native land.</p><p></p><p><strong>Vando of Terranova L1 Fighter</strong></p><p><strong>Concept: Frontiersman</strong></p><p><em>Physical Description</em>: Vando is a towering figure, his physique sculpted by Terranova's high gravity. His strength is evident in every movement, and his skin has the sun-kissed hue of the open fields. His hair is thick and wild, a mane that matches his untamed spirit. His features are broad and honest, much like the expansive plains of his homeworld.</p><p><em>Personality</em>: Despite his imposing presence, Vando is a gentle giant with a simple outlook on life. He may not grasp the subtleties of space politics or arcane lore, but his heart is as large as his frame. He faces challenges head-on, often with a booming laugh and a slap on the back.</p><p></p><p><strong>Xavier of Akhen L1 Fighter</strong></p><p><strong>Concept: Merchant</strong></p><p><em>Physical Description</em>: Xavier's appearance is as enigmatic as the barren planet of Akhen. His skin is pale, almost ghostly, a stark contrast to his dark, observant eyes that miss no detail. He moves with a quiet efficiency, his slender frame slipping through crowds unnoticed. His attire is always impeccable, with a cloak that seems to shift colors in different lights.</p><p><em>Personality</em>: Sly and shifty, Xavier is a master of negotiation and subterfuge. He speaks in measured tones, each word weighed for maximum effect. His mind is always calculating the angles, looking for the best deal or the most advantageous position. Yet, there's a charm to him that can disarm the wary, and his smile holds a secret promise of hidden depths.</p><p></p><p>THE SHIP: </p><p><strong>The Myriad</strong>: A Vessel of Legend and Lore</p><p></p><p><em>Physical Description</em>: The Myriad, with its distinctive owl-shaped hull, stands as a testament to the craftsmanship and mystical engineering of Slorgh. Its eyes, large viewports, gleam with an ethereal light, providing unparalleled vision into the void. The ship’s “feathers” are solar sails that unfurl gracefully, capturing the cosmic winds for propulsion. Its talon-like landing gear can grasp onto any terrain, making it as versatile as it is majestic.</p><p></p><p><em>Personality</em>: The Myriad is more than a mere vessel; it is a character in its own right. As the adventure begins I was thinking they dont yet have the ship, but Jomal will have to pass a skill challenge to convince the Duchess to let him have it. If Jomal succeeds in his skill challenge, it reveals itself to be a sleek and reliable ship, its hidden reserves like the wise owl’s silent flight through the night sky. Should he fail, The Myriad is handed over to the crew, but this version is a cantankerous ship with a personality as old as the stars, full of quirks that require a crew’s attention and care, yet endearing in its idiosyncrasies.</p><p></p><p><em>Operational Needs</em>: While The Myriad can be operated by a minimum of two—a spellcaster to commune with its arcane core and a pilot to navigate—it truly comes to life with a full complement of eight. The additional hands can tend to the rigging, man the spell-turrets, and keep the ship steady through the unpredictable Etherstreams.</p><p></p><p>As the tale unfolds, The Myriad will not only carry our adventurers from one planet to another but also become their home, their sanctuary, and perhaps their greatest ally in the quest for the Astral Codex. Its decks will bear witness to their triumphs and trials, echoing with the laughter, debates, and whispers of strategy that will shape their destiny.</p><p></p><p>I'll put my first post as a try out. Let me know if you have any questions or requests!</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 9385314, member: 1034"] [B]Mishur of Okeanos L1 Magic User Concept: Astronomer [/B] [I]Physical Description[/I]: Mishur's skin has a bluish tint, a common trait among the natives of the oceanic world of Okeanos. His eyes are a deep sea-green, reflective and as fathomless as the depths of his home planet's waters. He is of average height but carries himself with an assured grace. His hair is long and flows like seaweed, often tied back with a cord of woven kelp. [I]Personality[/I]: Mishur is the quintessential scholar, always seen with a tome or astrolabe in hand. His humor is as vast as the ocean, often surfacing in witty remarks or clever observations. He approaches problems with a calm demeanor, and his laughter can lighten even the tensest situations. [B] Jomal of Slorgh L1 Fighter Corsair[/B] [I]Physical Description[/I]: Jomal's skin bears the greenish cast of Slorgh's swampy environs, and his build is rugged, with broad shoulders and hands calloused from hard work. His hair is cropped short, practical for the humid conditions of his homeworld. His eyes are a piercing yellow, reminiscent of the predatory creatures that lurk in the mists of Slorgh. [I]Personality[/I]: Grim and driven, Jomal is a man of few words. His past on the perilous world of Slorgh has instilled in him a relentless determination. He is fiercely loyal to his cause and companions, and his resolve is as unyielding as the swamp trees of his native land. [B]Vando of Terranova L1 Fighter Concept: Frontiersman[/B] [I]Physical Description[/I]: Vando is a towering figure, his physique sculpted by Terranova's high gravity. His strength is evident in every movement, and his skin has the sun-kissed hue of the open fields. His hair is thick and wild, a mane that matches his untamed spirit. His features are broad and honest, much like the expansive plains of his homeworld. [I]Personality[/I]: Despite his imposing presence, Vando is a gentle giant with a simple outlook on life. He may not grasp the subtleties of space politics or arcane lore, but his heart is as large as his frame. He faces challenges head-on, often with a booming laugh and a slap on the back. [B]Xavier of Akhen L1 Fighter Concept: Merchant[/B] [I]Physical Description[/I]: Xavier's appearance is as enigmatic as the barren planet of Akhen. His skin is pale, almost ghostly, a stark contrast to his dark, observant eyes that miss no detail. He moves with a quiet efficiency, his slender frame slipping through crowds unnoticed. His attire is always impeccable, with a cloak that seems to shift colors in different lights. [I]Personality[/I]: Sly and shifty, Xavier is a master of negotiation and subterfuge. He speaks in measured tones, each word weighed for maximum effect. His mind is always calculating the angles, looking for the best deal or the most advantageous position. Yet, there's a charm to him that can disarm the wary, and his smile holds a secret promise of hidden depths. THE SHIP: [B]The Myriad[/B]: A Vessel of Legend and Lore [I]Physical Description[/I]: The Myriad, with its distinctive owl-shaped hull, stands as a testament to the craftsmanship and mystical engineering of Slorgh. Its eyes, large viewports, gleam with an ethereal light, providing unparalleled vision into the void. The ship’s “feathers” are solar sails that unfurl gracefully, capturing the cosmic winds for propulsion. Its talon-like landing gear can grasp onto any terrain, making it as versatile as it is majestic. [I]Personality[/I]: The Myriad is more than a mere vessel; it is a character in its own right. As the adventure begins I was thinking they dont yet have the ship, but Jomal will have to pass a skill challenge to convince the Duchess to let him have it. If Jomal succeeds in his skill challenge, it reveals itself to be a sleek and reliable ship, its hidden reserves like the wise owl’s silent flight through the night sky. Should he fail, The Myriad is handed over to the crew, but this version is a cantankerous ship with a personality as old as the stars, full of quirks that require a crew’s attention and care, yet endearing in its idiosyncrasies. [I]Operational Needs[/I]: While The Myriad can be operated by a minimum of two—a spellcaster to commune with its arcane core and a pilot to navigate—it truly comes to life with a full complement of eight. The additional hands can tend to the rigging, man the spell-turrets, and keep the ship steady through the unpredictable Etherstreams. As the tale unfolds, The Myriad will not only carry our adventurers from one planet to another but also become their home, their sanctuary, and perhaps their greatest ally in the quest for the Astral Codex. Its decks will bear witness to their triumphs and trials, echoing with the laughter, debates, and whispers of strategy that will shape their destiny. I'll put my first post as a try out. Let me know if you have any questions or requests! [/QUOTE]
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