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<blockquote data-quote="Canor Morum" data-source="post: 5406900" data-attributes="member: 95430"><p>From the 4E DMG...</p><p></p><p><strong>Corridors</strong></p><p>1: Straight 4 squares</p><p>2: Straight 8 squares</p><p>3-5: Ends in door</p><p>6: Straight 4 squares, door on right</p><p>7: Straight 4 squares, door on left</p><p>8: Straight 4 squares, side passage on right</p><p>9: Straight 4 squares, side passage on left</p><p>10: Three-way intersection ("T")</p><p>11: Four-way intersection</p><p>12: 90 degree turn left</p><p>13: 90 degree turn right</p><p>14-15: Ends in chamber (no door)</p><p>16: Ends in stairs</p><p>17: Straight 4 squares, stairs on right</p><p>18: Straight 4 squares, stairs on left</p><p>19: Dead end</p><p>20: Random encounter</p><p></p><p><strong>Door Types</strong></p><p>1-4: Not stuck</p><p>5-8: Wooden</p><p>9-11: Barred or locked</p><p>12-14: Stone</p><p>15-17: Iron</p><p>18-20: Wooden portcullis</p><p></p><p><strong>Beyond a Door</strong></p><p>1-2: Corridor left and right</p><p>3-8: Corridor straight ahead</p><p>9-18: Chamber</p><p>19: Stairs</p><p>20: False door plus trap</p><p><strong></strong></p><p><strong>Chamber Size and Shape</strong></p><p>1-2: Square 8x8</p><p>3-4: Square 10x10</p><p>5-6: Rectangle 6x8</p><p>7-8: Rectangle 8x10</p><p>9-10: Rectangle 10x16</p><p>11-12: Octagon 8x8</p><p>13-14: Octagon 8x12</p><p>15-16: Octagon 12x12</p><p>17-18: Irregular, roughly 8x10</p><p>19-20: Irregular, roughly 10x16</p><p></p><p><strong>Chamber Exits</strong></p><p>1-5: None</p><p>6-11: One</p><p>12-15: Two</p><p>16-17: Three</p><p>18: Four</p><p>19: Stairs only</p><p>20: One exit plus stairs</p><p></p><p>For exit other than stairs: </p><p>1-10, exit is door </p><p>11-20, exit is corridor</p><p></p><p><strong>Chamber Features:</strong></p><p>1-3: Rubble or other difficult terrain</p><p>4-5: Crevasse or chasm</p><p>6-7: Statue, obelisk, or similar</p><p>8-9: Pit</p><p>10-13: Pool, fountain, or basin</p><p>14-16: Furniture</p><p>17-18: Altar, brazier, or arcane symbol on floor</p><p>19: Platform or dais</p><p>20: Sarcophagus</p><p></p><p><strong>Stairs</strong></p><p>1: Up to dead end</p><p>2: Down to dead end</p><p>3-9: Down one floor</p><p>10-14: Up one floor</p><p>15-17: Trapdoor plus ladder up one floor</p><p>18-19: Trapdoor plus ladder down one floor</p><p>20: Shaft up and down, one floor each way</p><p></p><p></p><p>Just add a Random Encounter Table or a Random Encounter Deck of cards with monsters, traps and hazards. Voila, instant dungeon.</p></blockquote><p></p>
[QUOTE="Canor Morum, post: 5406900, member: 95430"] From the 4E DMG... [B]Corridors[/B] 1: Straight 4 squares 2: Straight 8 squares 3-5: Ends in door 6: Straight 4 squares, door on right 7: Straight 4 squares, door on left 8: Straight 4 squares, side passage on right 9: Straight 4 squares, side passage on left 10: Three-way intersection ("T") 11: Four-way intersection 12: 90 degree turn left 13: 90 degree turn right 14-15: Ends in chamber (no door) 16: Ends in stairs 17: Straight 4 squares, stairs on right 18: Straight 4 squares, stairs on left 19: Dead end 20: Random encounter [B]Door Types[/B] 1-4: Not stuck 5-8: Wooden 9-11: Barred or locked 12-14: Stone 15-17: Iron 18-20: Wooden portcullis [B]Beyond a Door[/B] 1-2: Corridor left and right 3-8: Corridor straight ahead 9-18: Chamber 19: Stairs 20: False door plus trap [B] Chamber Size and Shape[/B] 1-2: Square 8x8 3-4: Square 10x10 5-6: Rectangle 6x8 7-8: Rectangle 8x10 9-10: Rectangle 10x16 11-12: Octagon 8x8 13-14: Octagon 8x12 15-16: Octagon 12x12 17-18: Irregular, roughly 8x10 19-20: Irregular, roughly 10x16 [B]Chamber Exits[/B] 1-5: None 6-11: One 12-15: Two 16-17: Three 18: Four 19: Stairs only 20: One exit plus stairs For exit other than stairs: 1-10, exit is door 11-20, exit is corridor [B]Chamber Features:[/B] 1-3: Rubble or other difficult terrain 4-5: Crevasse or chasm 6-7: Statue, obelisk, or similar 8-9: Pit 10-13: Pool, fountain, or basin 14-16: Furniture 17-18: Altar, brazier, or arcane symbol on floor 19: Platform or dais 20: Sarcophagus [B]Stairs[/B] 1: Up to dead end 2: Down to dead end 3-9: Down one floor 10-14: Up one floor 15-17: Trapdoor plus ladder up one floor 18-19: Trapdoor plus ladder down one floor 20: Shaft up and down, one floor each way Just add a Random Encounter Table or a Random Encounter Deck of cards with monsters, traps and hazards. Voila, instant dungeon. [/QUOTE]
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