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<blockquote data-quote="Mercurius" data-source="post: 4924080" data-attributes="member: 59082"><p>OK, here's the context. Due to the business of life for 30-and-40-somethings, my gaming group goes anywhere from two to seven or more weeks between sessions, on average playing about once a month. The infrequency makes establishing continuity and momentum nearly impossible, and I'm actually starting to lose interest, although will probably give it another go and just let it be what it is; I've resigned myself to the fact that, at best, the campaign will be a fun poker-type night of hack-and-slash and beer. Which is fine, if that is all I'm expecting. </p><p></p><p>All of that aside, more often than once every month or so I get the hankering for some kind of dice-rolling. My life is busy enough that I wouldn't be able to play more than once every two weeks even if the opportunity arose. But I've actually been tempted to roll up a few characters and pull out the old Random Dungeon Generator from the 1ed DMG (or the inferior one in 4ed DMG). This obviously isn't <em>role-</em>playing, but it can be fun--or at least it was when I did it on lonely summer nights in high school.</p><p></p><p>Which brings me to this post: what are the options for solo play? I'm fine with it being almost entirely hack-and-slash, but it would be nice if it was a <em>bit </em>more, at least with some element of exploration, or even some way to include some sort of plot elements (e.g. searching for an artifact). I'm actually surprised that there isn't an online version of this, sort of a dungeoncrawl application where you roll up characters and it puts you through the equivalent of a Random Dungeon Generator, mapping it as you go along. Or is there something like this? And just to clarify: I am NOT looking for a MMO or anything like World of Warcraft; I'd still like for it to employ minimal graphics, at most a map of progress thus far.</p><p></p><p>So what I'm looking for is any of the following, or something else:</p><p></p><p>1) An online D&D solo adventure game, sort of like Random Dungeon Generator with text descriptions and a map that is drawn as you go.</p><p></p><p>2) Ideas on how to do this without the help of a program, with pre-existing materials--what books to use, websites, etc (e.g. DMG, Ultimate Toolbox, Monster Manuals, etc).</p><p></p><p>3) Ideas on how to design a detailed Random Dungeon Generator that would basically allow endless dungeon-crawling, or an Underdark variant where you design a party to explore the Underdark endlessly, even with some sort of plot elements thrown in.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 4924080, member: 59082"] OK, here's the context. Due to the business of life for 30-and-40-somethings, my gaming group goes anywhere from two to seven or more weeks between sessions, on average playing about once a month. The infrequency makes establishing continuity and momentum nearly impossible, and I'm actually starting to lose interest, although will probably give it another go and just let it be what it is; I've resigned myself to the fact that, at best, the campaign will be a fun poker-type night of hack-and-slash and beer. Which is fine, if that is all I'm expecting. All of that aside, more often than once every month or so I get the hankering for some kind of dice-rolling. My life is busy enough that I wouldn't be able to play more than once every two weeks even if the opportunity arose. But I've actually been tempted to roll up a few characters and pull out the old Random Dungeon Generator from the 1ed DMG (or the inferior one in 4ed DMG). This obviously isn't [I]role-[/I]playing, but it can be fun--or at least it was when I did it on lonely summer nights in high school. Which brings me to this post: what are the options for solo play? I'm fine with it being almost entirely hack-and-slash, but it would be nice if it was a [I]bit [/I]more, at least with some element of exploration, or even some way to include some sort of plot elements (e.g. searching for an artifact). I'm actually surprised that there isn't an online version of this, sort of a dungeoncrawl application where you roll up characters and it puts you through the equivalent of a Random Dungeon Generator, mapping it as you go along. Or is there something like this? And just to clarify: I am NOT looking for a MMO or anything like World of Warcraft; I'd still like for it to employ minimal graphics, at most a map of progress thus far. So what I'm looking for is any of the following, or something else: 1) An online D&D solo adventure game, sort of like Random Dungeon Generator with text descriptions and a map that is drawn as you go. 2) Ideas on how to do this without the help of a program, with pre-existing materials--what books to use, websites, etc (e.g. DMG, Ultimate Toolbox, Monster Manuals, etc). 3) Ideas on how to design a detailed Random Dungeon Generator that would basically allow endless dungeon-crawling, or an Underdark variant where you design a party to explore the Underdark endlessly, even with some sort of plot elements thrown in. [/QUOTE]
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