Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Solo Roleplaying: Trey Comae Engine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charles Dunwoody" data-source="post: 9314685" data-attributes="member: 17927"><p><a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a> is a new solo set of rules and <a href="https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138" target="_blank"><strong>The Comae Engine</strong></a> is a d100 RPG with a versatile conflict resolution system both from FrostByte Books. Rather than a review, this is a walkthrough of using <a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a> to play solo with <a href="https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138" target="_blank"><strong>The Comae Engine</strong></a> using FrostByte Book’s setting of <a href="https://www.drivethrurpg.com/product/252369/Odd-Soot?affiliate_id=6138" target="_blank"><strong>Odd Soot</strong></a> combining both rulesets to see what type of solo adventure emerges.</p><p></p><p style="text-align: center">[ATTACH=full]357362[/ATTACH]</p> <p style="text-align: center">Art by Clarence Redd from <a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a></p><h3><strong>Things to Know </strong></h3> <ul> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a><strong>: The Oracle and Unexpected Events: </strong>Trey creates decisions for the GM and random events through the Oracle random generator with a roll of three dice: six-sided, eight-sided, and ten-sided. Doubles yields an unexpected event and triples results in a significant unexpected event. <a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a> can be used for solo GMing, for testing out adventures or RPGs, and to improve adventure building skills.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138" target="_blank"><strong>The Comae Engine</strong></a><strong>: Versatile Conflict and Circles: </strong>Versatile conflict moves the game away from wargaming roots and towards a variety of conflicts including chases. Circles are groups that PCs can work for or against and join.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/product/252369/Odd-Soot?affiliate_id=6138" target="_blank"><strong>Odd Soot</strong></a><strong>: Science Fiction Mystery in the 1920s: </strong>Space travel and a threat called the Soot, a disease that brings on madness, that is barely understood in an alternate 1920s.</li> <li data-xf-list-type="ul"><strong>My Character: Theatre and University: </strong>Maarten Klang is a fledgling private detective in the adventure <a href="https://www.drivethrurpg.com/product/416718/The-Red-Star?affiliate_id=6138" target="_blank"><strong>The Red Star</strong></a>. The Autumn Leaves are life-long friends he met at university even though he never graduated. He grew up in institutionalized theatre where he was manipulated and mistreated.</li> </ul><h3><strong>The Mission</strong></h3><p>From <strong>TREY’s</strong> mission generator, Maarten has to figure out who is trying to sabotage a play his family is in before opening night. They don’t have any way to pay him, and Maarten has to return to the theater, the idea of which he still likes but which is tied to people and memories he’d rather forget. The sabotage happens with frightening inventions of the Soot-infected: destructive items that do not always follow the laws of physics.</p><p></p><p>Thankfully for Maarten, this is a short adventure. He needs to collect 15 Story Tokens to solve the mystery and save his family’s play. Unexpected events add one Story Token while a significant unexpected event generates three Story Token. In addition to a roll, the player may choose to have a significant event happen to move the story forward.</p><p></p><p>As the game unfolds, the player will want to record the scene number, place and time, story tokens, list of allies and enemies, ongoing objectives, and final goal.</p><h3><strong>Scene One</strong></h3><p>Maarten decides to visit Alba Grundtvig, a scholar and part of his Circle the Autumn Leaves. She has taken to studying both the Soot and those infected by it. She sees Maarten as a cherished friend and wants to help him (based on the positive Circle).</p><p></p><p>I consult the Oracle. While Maarten doesn’t know that Alba is infected by the Soot, I do know, and therefore I put the chance of her knowing which people in the village where the play is to take place may be infected with the Soot as Very Likely.</p><p></p><p>I roll a d6 probability die, a d8 detail die, and a d10 oracle die rolling 2, 1, and 10. Because Alba is likely to know where to find the infected, I add the probability die and oracle die rolls together for a total of 12, an Exceptional Yes. Not only does Alba know who likely is infected with, but she also knows where to find them. The detail die indicates that getting Accessibility to the Soot has an Easy difficulty.</p><p></p><p>Alba tells Maarten where to find those infected with the Soot. All she asks in return is Maarten telling her anything he learns about their condition. His Circle rating with the Autumn Leaves will increase as well.</p><p></p><p>Because no double or triples were rolled, no Story Tokens are earned. This makes sense, as Maarten hasn’t really learned anything concrete yet. I decide not to have an unexpected event happen yet.</p><h3><strong>Scene Two</strong></h3><p>Maarten investigates those infected with the Soot to see if any of them might have created the devices used to sabotage his family’s play. Before he can ask any questions, I have to see how they react.</p><p></p><p>I consult the Oracle with a roll of 6, 2, and 5. Since good treatment is very unlikely from the infected, I subtract the 6 from the 5 that was rolled. The infected react violently. The roll of 2 indicates they are antisocial which is no surprise. Because the d10 landed farthest away from me, the infected are stronger than Maarten.</p><p></p><p>Outnumbered and under threat, Maarten draws his .32 automatic pistol and I use the combat rules to see who prevails. Maarten doesn’t know it, but taking a life means he may become infected with the Soot himself.</p><p></p><p>Maarten prevails, but with serious consequences as the Soot takes hold of him after taking a life. In addition, this seems to be the perfect time to roll for an Unexpected Event.</p><p></p><p>A roll of 5, 2, and 7 yields: a positive outcome after the combat during which an NPC does something unexpected.</p><p></p><p>As Maarten fights for his life, one of his foes actives an infected invention, killing himself in the process. However, the device remains behind and once Maarten stops the other enemies he has a clue to examine and has earned his first Story Token.</p><h3><strong>How Did the Solo Adventure Go?</strong></h3><p>I’m no where near done with the adventure but I’m thrilled with the adventure so far. Maarten used his Circle to get help and suddenly plunged into danger that could alter the course of this life forever if he contracts the Soot. He has already gotten into a gun fight but has made a bit of progress towards helping his family.</p><p></p><p>Do I want to keep playing this adventure to see what happens next? Yes I do. With just two scenes complete, I can see how well the Oracle in <a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a> directs events in the adventure and how the unexpected can generate Story Tokens and drive the adventure forward.</p><p></p><p>If you want to try solo RPGing without a pre-written adventure, test out a new RPG, or get help in creating an adventure then <a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a> may be just what you’ve been looking for.</p><p></p><p><em>My thanks to Clarence Redd for providing me a copy of <a href="https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138" target="_blank"><strong>TREY</strong></a> and <a href="https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138" target="_blank"><strong>The Comae Engine</strong></a> to try out and discuss.</em></p><p></p><p><strong>Your Turn: What solo RPGs do you enjoy and why?</strong></p></blockquote><p></p>
[QUOTE="Charles Dunwoody, post: 9314685, member: 17927"] [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL] is a new solo set of rules and [URL='https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138'][B]The Comae Engine[/B][/URL] is a d100 RPG with a versatile conflict resolution system both from FrostByte Books. Rather than a review, this is a walkthrough of using [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL] to play solo with [URL='https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138'][B]The Comae Engine[/B][/URL] using FrostByte Book’s setting of [URL='https://www.drivethrurpg.com/product/252369/Odd-Soot?affiliate_id=6138'][B]Odd Soot[/B][/URL] combining both rulesets to see what type of solo adventure emerges. [CENTER][ATTACH type="full" alt="trey1.png"]357362[/ATTACH] Art by Clarence Redd from [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL][/CENTER] [HEADING=2][B]Things to Know [/B][/HEADING] [LIST] [*][URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL][B]: The Oracle and Unexpected Events: [/B]Trey creates decisions for the GM and random events through the Oracle random generator with a roll of three dice: six-sided, eight-sided, and ten-sided. Doubles yields an unexpected event and triples results in a significant unexpected event. [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL] can be used for solo GMing, for testing out adventures or RPGs, and to improve adventure building skills. [*][URL='https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138'][B]The Comae Engine[/B][/URL][B]: Versatile Conflict and Circles: [/B]Versatile conflict moves the game away from wargaming roots and towards a variety of conflicts including chases. Circles are groups that PCs can work for or against and join. [*][URL='https://www.drivethrurpg.com/product/252369/Odd-Soot?affiliate_id=6138'][B]Odd Soot[/B][/URL][B]: Science Fiction Mystery in the 1920s: [/B]Space travel and a threat called the Soot, a disease that brings on madness, that is barely understood in an alternate 1920s. [*][B]My Character: Theatre and University: [/B]Maarten Klang is a fledgling private detective in the adventure [URL='https://www.drivethrurpg.com/product/416718/The-Red-Star?affiliate_id=6138'][B]The Red Star[/B][/URL]. The Autumn Leaves are life-long friends he met at university even though he never graduated. He grew up in institutionalized theatre where he was manipulated and mistreated. [/LIST] [HEADING=2][B]The Mission[/B][/HEADING] From [B]TREY’s[/B] mission generator, Maarten has to figure out who is trying to sabotage a play his family is in before opening night. They don’t have any way to pay him, and Maarten has to return to the theater, the idea of which he still likes but which is tied to people and memories he’d rather forget. The sabotage happens with frightening inventions of the Soot-infected: destructive items that do not always follow the laws of physics. Thankfully for Maarten, this is a short adventure. He needs to collect 15 Story Tokens to solve the mystery and save his family’s play. Unexpected events add one Story Token while a significant unexpected event generates three Story Token. In addition to a roll, the player may choose to have a significant event happen to move the story forward. As the game unfolds, the player will want to record the scene number, place and time, story tokens, list of allies and enemies, ongoing objectives, and final goal. [HEADING=2][B]Scene One[/B][/HEADING] Maarten decides to visit Alba Grundtvig, a scholar and part of his Circle the Autumn Leaves. She has taken to studying both the Soot and those infected by it. She sees Maarten as a cherished friend and wants to help him (based on the positive Circle). I consult the Oracle. While Maarten doesn’t know that Alba is infected by the Soot, I do know, and therefore I put the chance of her knowing which people in the village where the play is to take place may be infected with the Soot as Very Likely. I roll a d6 probability die, a d8 detail die, and a d10 oracle die rolling 2, 1, and 10. Because Alba is likely to know where to find the infected, I add the probability die and oracle die rolls together for a total of 12, an Exceptional Yes. Not only does Alba know who likely is infected with, but she also knows where to find them. The detail die indicates that getting Accessibility to the Soot has an Easy difficulty. Alba tells Maarten where to find those infected with the Soot. All she asks in return is Maarten telling her anything he learns about their condition. His Circle rating with the Autumn Leaves will increase as well. Because no double or triples were rolled, no Story Tokens are earned. This makes sense, as Maarten hasn’t really learned anything concrete yet. I decide not to have an unexpected event happen yet. [HEADING=2][B]Scene Two[/B][/HEADING] Maarten investigates those infected with the Soot to see if any of them might have created the devices used to sabotage his family’s play. Before he can ask any questions, I have to see how they react. I consult the Oracle with a roll of 6, 2, and 5. Since good treatment is very unlikely from the infected, I subtract the 6 from the 5 that was rolled. The infected react violently. The roll of 2 indicates they are antisocial which is no surprise. Because the d10 landed farthest away from me, the infected are stronger than Maarten. Outnumbered and under threat, Maarten draws his .32 automatic pistol and I use the combat rules to see who prevails. Maarten doesn’t know it, but taking a life means he may become infected with the Soot himself. Maarten prevails, but with serious consequences as the Soot takes hold of him after taking a life. In addition, this seems to be the perfect time to roll for an Unexpected Event. A roll of 5, 2, and 7 yields: a positive outcome after the combat during which an NPC does something unexpected. As Maarten fights for his life, one of his foes actives an infected invention, killing himself in the process. However, the device remains behind and once Maarten stops the other enemies he has a clue to examine and has earned his first Story Token. [HEADING=2][B]How Did the Solo Adventure Go?[/B][/HEADING] I’m no where near done with the adventure but I’m thrilled with the adventure so far. Maarten used his Circle to get help and suddenly plunged into danger that could alter the course of this life forever if he contracts the Soot. He has already gotten into a gun fight but has made a bit of progress towards helping his family. Do I want to keep playing this adventure to see what happens next? Yes I do. With just two scenes complete, I can see how well the Oracle in [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL] directs events in the adventure and how the unexpected can generate Story Tokens and drive the adventure forward. If you want to try solo RPGing without a pre-written adventure, test out a new RPG, or get help in creating an adventure then [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL] may be just what you’ve been looking for. [I]My thanks to Clarence Redd for providing me a copy of [URL='https://www.drivethrurpg.com/product/469224/TREY--Solo-Roleplaying?affiliate_id=6138'][B]TREY[/B][/URL] and [URL='https://www.drivethrurpg.com/product/418884/The-Comae-Engine?affiliate_id=6138'][B]The Comae Engine[/B][/URL] to try out and discuss.[/I] [B]Your Turn: What solo RPGs do you enjoy and why?[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Solo Roleplaying: Trey Comae Engine
Top