Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[Solo] The Legend of S'Urok - Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sparky" data-source="post: 1554568" data-attributes="member: 13681"><p>Great stuff. I like it. NE sounds fine for the tribe. What is S'Urok himself? Though I guess as a paragon he would be NE? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>I had trouble getting onto the boards to post yesterday. My apologies.</p><p> </p><p>A point to clarify - the sea-holts may have been strongholds before the most recent catastrophe, but they were not yet homes to the seven orcish artifacts. The artifacts were created in response to the catastrophe (and had the unfortunate side effect of purging orc kind of its best and brightest) and housed in the sea-holts. S'Urok's ancestors, as the toughest of orc-kind, were given the inland northern sea - the only known land-locked sea. Surrounded on all sides by enemies, cut off from aid from other orc clans, it did not take long before the orcs were driven out of the sea-holt. After centuries of struggle over control of the precious water source, the artifact failed. Within a single century the sea has drained away and much of the area it once covered is an arid wasteland.</p><p> </p><p>The warring nations abandoned the sea-holt and fled. S'Urok's people fled north and found a harsh new land and a harsh new master. The orcs live under the yoke of Koir and serve his needs, needs they do not fathom.</p><p> </p><p>I'm going to ditch the pantheon in the core books, and will present the new gods and other related things soon.</p></blockquote><p></p>
[QUOTE="Sparky, post: 1554568, member: 13681"] Great stuff. I like it. NE sounds fine for the tribe. What is S'Urok himself? Though I guess as a paragon he would be NE? :) I had trouble getting onto the boards to post yesterday. My apologies. A point to clarify - the sea-holts may have been strongholds before the most recent catastrophe, but they were not yet homes to the seven orcish artifacts. The artifacts were created in response to the catastrophe (and had the unfortunate side effect of purging orc kind of its best and brightest) and housed in the sea-holts. S'Urok's ancestors, as the toughest of orc-kind, were given the inland northern sea - the only known land-locked sea. Surrounded on all sides by enemies, cut off from aid from other orc clans, it did not take long before the orcs were driven out of the sea-holt. After centuries of struggle over control of the precious water source, the artifact failed. Within a single century the sea has drained away and much of the area it once covered is an arid wasteland. The warring nations abandoned the sea-holt and fled. S'Urok's people fled north and found a harsh new land and a harsh new master. The orcs live under the yoke of Koir and serve his needs, needs they do not fathom. I'm going to ditch the pantheon in the core books, and will present the new gods and other related things soon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[Solo] The Legend of S'Urok - Discussion
Top