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<blockquote data-quote="timbannock" data-source="post: 4659116" data-attributes="member: 17913"><p>I like your ideas, but some are a little too involved for my tastes (i.e., they change up the gameplay a little too much, like spell durations and such). For a different take that is more about keeping gameplay pretty close to 3.5, but just having a much smaller party or no DM, check out:</p><p></p><p><a href="http://www.xrpshop.citymax.com/catalog/item/3906590/6072393.htm" target="_blank">1 on 1 Adventures #11: Unbound Adventures</a></p><p></p><p></p><p>There's a lot of ideas for making the "overworld" a bit more gamey so you can concentrate on the dungeon crawl part of it (which seems to be part of your intent, based on what you've written). It wouldn't be hard at all to just change up a few things to insert the DM into the equation. In fact, it'd be dead simple.</p><p></p><p>I've picked up the book but haven't had a chance to run something using it with my roommate...he's a lazy bastard, unfortunately, and so am I ;-) But it reads wonderfully.</p></blockquote><p></p>
[QUOTE="timbannock, post: 4659116, member: 17913"] I like your ideas, but some are a little too involved for my tastes (i.e., they change up the gameplay a little too much, like spell durations and such). For a different take that is more about keeping gameplay pretty close to 3.5, but just having a much smaller party or no DM, check out: [url=http://www.xrpshop.citymax.com/catalog/item/3906590/6072393.htm]1 on 1 Adventures #11: Unbound Adventures[/url] There's a lot of ideas for making the "overworld" a bit more gamey so you can concentrate on the dungeon crawl part of it (which seems to be part of your intent, based on what you've written). It wouldn't be hard at all to just change up a few things to insert the DM into the equation. In fact, it'd be dead simple. I've picked up the book but haven't had a chance to run something using it with my roommate...he's a lazy bastard, unfortunately, and so am I ;-) But it reads wonderfully. [/QUOTE]
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