Solomon Kane RPG?

Maester Luwin

First Post
Hey everyone! I have heard several people mention this game in passing on the boards. Does anyone know who is publishing this game? Is it by Mongoose & will it use the Conan rules set? Or is by another company & not D20? Any info would be appreciated. Thanks in advance Maester Luwin
 

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Thanks Whizbang Dustyboots! Are you or anyone else familiar with that system? Savage Worlds? I have never played it before though the name seems appropriate for Howards works. Thanks again Maester Luwin
 

Savage Worlds

Maester Luwin!

Savage Worlds is a rules lighter and/or cinematic game. There's a core book and then a setting book that may add some setting specific rules, etc. Though not essential, minis add to the flavor of the game.

Here are some Savage Worlds mechanics:
*many skills are combined
*hit points are replaced by wounds
*initiative is handled by playing cards; highest card goes first and so on
*spells are generic and you add your own flavor to the spell
*dice rolls "explode", in other words, if you roll the highest number on the die, you roll it again and add to it
*there are no character classes--you build your character with point buys
*standard polyhedrals are used, though rarely do you need a d20!

I love it. My poor old brain can handle only so many rules, and with Savage Worlds, prep time is shorter than with d20 type systems. Most anything can be converted to it.

I've heard it called "the RPG for busy GMs." Some like it for the ease of play; some don't like due to the lack of crunch.

Hope this helps,
Pepster
 


Savage Worlds is a great game. I ran it for our weekly group for 26 sessions in 2005-2006. It was about 90% less work than d20. Savage Worlds of Solomon Kane will be a little different than their normal campaign books as it looks like it will be a complete game plus setting and adventures in one book. I will definitely pick it up since it could be the next great campaign that I run.

If you want to get a feel for Savage Worlds, you can dowload the Test Drive Rules 4.0 here:

http://www.peginc.com/Downloads/Downloads.htm

The full version is even better. Most new games that I pick up now I immediately think of in Savage Worlds terms, at least as far as the rules go. The mechanics are just so easy to grasp, bring to the table, and run in game.
 

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