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General Tabletop Discussion
*TTRPGs General
Solving the Called Shot Problem
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 3685691" data-attributes="member: 5868"><p>I personally prefer to think of called shots as flavor text for existing mechanics, but I thikn implementation will depend on what you want out of them. Do you just want more effects that fit the existing mechanics (e.g. damage) or do you want unique effects?</p><p></p><p>For the former, you might consider a generic -2 to attack for +1 damage sort of thing. If the latter, you could decide fixed penalties to achieve specific effects (example, called shot to the head at -8 to achieve a "blinded" effect for 1d4 rounds). But there's a lot to do to balance the latter. I playtested Torn Asunder and was never quite happy with the called shot system, either despite the excellent granulatiry of the injury system.</p><p></p><p>If you want to look at called shots, though, I recommend you first consider <a href="http://www.seankreynolds.com/rpgfiles/rants/calledshots.html" target="_blank">one of the original designer's opinions on called shots.</a></p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3685691, member: 5868"] I personally prefer to think of called shots as flavor text for existing mechanics, but I thikn implementation will depend on what you want out of them. Do you just want more effects that fit the existing mechanics (e.g. damage) or do you want unique effects? For the former, you might consider a generic -2 to attack for +1 damage sort of thing. If the latter, you could decide fixed penalties to achieve specific effects (example, called shot to the head at -8 to achieve a "blinded" effect for 1d4 rounds). But there's a lot to do to balance the latter. I playtested Torn Asunder and was never quite happy with the called shot system, either despite the excellent granulatiry of the injury system. If you want to look at called shots, though, I recommend you first consider [url=http://www.seankreynolds.com/rpgfiles/rants/calledshots.html]one of the original designer's opinions on called shots.[/url] [/QUOTE]
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