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Solving the "Just Roleplay it..." problem...
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<blockquote data-quote="bloodtide" data-source="post: 8961552" data-attributes="member: 6684958"><p>This is true, though it's too separate things. You can play a doctor or general character in their 'social' life, assuming you have that skill, of course. You can play an arrogant doctor or a goofy doctor and so on. But what you can't do is do anything medically related. </p><p></p><p>It's common that a player, nearly always someone who does not have the abilities, wants to play a "cool, smooth, clever, intelligent character. Sherlock Holmes is the classic example, but also add The Doctor, Ethan Hunt, Captain Kirk/Picard/Sisko/Janeway/Archer/Pike or Batman. Hollywood is full of smart, clever characters. They are popular for a big reason: people look up to smart people...even fictional ones. And everyone wants to be the smart person, but that is not possible for everyone. </p><p></p><p>It feels great to be the player that looks at a puzzle, riddle or problem and solves it. But it only feels great if you do it for real. When someone else helps you and gives you the answer, you know you did not do it. </p><p></p><p>Very often I will tell such a player they simply can't play such a character. And if they try they are not going to find it much fun. Even doing the bit where the DM tells the dim player what their smart character knows gets old fast. Really, it's just the DM telling the player haw to play their character. That is not fun for most players. </p><p></p><p>I will suggest alternatives. One of the best is to play a character that wants to learn and gain wisdom. That is right up the players ally. And other types that might better fit the player.</p><p></p><p>For players that are willing, I even offer help to "improve themselves". If the player is willing to put in the time and effort, and many do, it is possible for them to get at least close to the goal they want in the game.</p><p></p><p></p><p>So this is like the TV show Leverage? It's interesting. But only the players with the real life skill set can use the ability, so what does it give you?</p><p></p><p>Asking a dim player, "ok, you can travel back in time and alter reality to make the bank heist work...what do you do?" is an even harder question then "ok, how do you open the locked door?"</p></blockquote><p></p>
[QUOTE="bloodtide, post: 8961552, member: 6684958"] This is true, though it's too separate things. You can play a doctor or general character in their 'social' life, assuming you have that skill, of course. You can play an arrogant doctor or a goofy doctor and so on. But what you can't do is do anything medically related. It's common that a player, nearly always someone who does not have the abilities, wants to play a "cool, smooth, clever, intelligent character. Sherlock Holmes is the classic example, but also add The Doctor, Ethan Hunt, Captain Kirk/Picard/Sisko/Janeway/Archer/Pike or Batman. Hollywood is full of smart, clever characters. They are popular for a big reason: people look up to smart people...even fictional ones. And everyone wants to be the smart person, but that is not possible for everyone. It feels great to be the player that looks at a puzzle, riddle or problem and solves it. But it only feels great if you do it for real. When someone else helps you and gives you the answer, you know you did not do it. Very often I will tell such a player they simply can't play such a character. And if they try they are not going to find it much fun. Even doing the bit where the DM tells the dim player what their smart character knows gets old fast. Really, it's just the DM telling the player haw to play their character. That is not fun for most players. I will suggest alternatives. One of the best is to play a character that wants to learn and gain wisdom. That is right up the players ally. And other types that might better fit the player. For players that are willing, I even offer help to "improve themselves". If the player is willing to put in the time and effort, and many do, it is possible for them to get at least close to the goal they want in the game. So this is like the TV show Leverage? It's interesting. But only the players with the real life skill set can use the ability, so what does it give you? Asking a dim player, "ok, you can travel back in time and alter reality to make the bank heist work...what do you do?" is an even harder question then "ok, how do you open the locked door?" [/QUOTE]
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