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Solving the "Let's Rob the Magic Shop" Problem
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<blockquote data-quote="Thomas Bowman" data-source="post: 7316904" data-attributes="member: 6925649"><p>Its unrealistic that the curator of a magic shop would be a low level character, the shop will only be open when he is there, and when he's not, it will be closed and magically trapped, stealing the magic items in his shop should be just as dangerous as going into a dungeon and finding magic items there. What ever the shop owner has to sell will be his treasure, so the encounter and the treasure should match, that means that whatever the guard owner uses to guard his magic items should be of sufficient challenge to be worthy of what is being guarded. So the player has a choice, either steal it or buy it.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7316904, member: 6925649"] Its unrealistic that the curator of a magic shop would be a low level character, the shop will only be open when he is there, and when he's not, it will be closed and magically trapped, stealing the magic items in his shop should be just as dangerous as going into a dungeon and finding magic items there. What ever the shop owner has to sell will be his treasure, so the encounter and the treasure should match, that means that whatever the guard owner uses to guard his magic items should be of sufficient challenge to be worthy of what is being guarded. So the player has a choice, either steal it or buy it. [/QUOTE]
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Solving the "Let's Rob the Magic Shop" Problem
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