Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Solving the "Let's Rob the Magic Shop" Problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Bowman" data-source="post: 7331234" data-attributes="member: 6925649"><p>Most D&D adventures are robbery expeditions, the simplest adventure is a Dungeon full or rooms, monsters and treasure. Typically the monsters come up to the surface world and cause some trouble to get the player's attention. Once the players are aware that there is a dungeon full of monsters and treasure, they go down into that dungeon and go from room to room encountering monsters that attack them, they defeat said monsters and then take their treasure. look at it from the Monsters' point of view, the PCs are a bunch of intruders into their home, so of course the monsters attack them, they are defending their homes from these intruders after all. Generally the PCs slay the monsters in each room, and the Dungeon has a rather poor communication system, or the monsters are poorly organized or not all on the same side, so they don't cooperate to fight off the PC interuders, because of that the PCs go from room to room fighting and killing a handful of monsters in each room and taking their treasure afterwards, if they run out of spells and need healing, they find an empty room where they rest for a while, regain their spells and then they are ready to kill some more monsters, but when you really get down to it, they are stealing.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7331234, member: 6925649"] Most D&D adventures are robbery expeditions, the simplest adventure is a Dungeon full or rooms, monsters and treasure. Typically the monsters come up to the surface world and cause some trouble to get the player's attention. Once the players are aware that there is a dungeon full of monsters and treasure, they go down into that dungeon and go from room to room encountering monsters that attack them, they defeat said monsters and then take their treasure. look at it from the Monsters' point of view, the PCs are a bunch of intruders into their home, so of course the monsters attack them, they are defending their homes from these intruders after all. Generally the PCs slay the monsters in each room, and the Dungeon has a rather poor communication system, or the monsters are poorly organized or not all on the same side, so they don't cooperate to fight off the PC interuders, because of that the PCs go from room to room fighting and killing a handful of monsters in each room and taking their treasure afterwards, if they run out of spells and need healing, they find an empty room where they rest for a while, regain their spells and then they are ready to kill some more monsters, but when you really get down to it, they are stealing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Solving the "Let's Rob the Magic Shop" Problem
Top