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Solving the "Let's Rob the Magic Shop" Problem
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<blockquote data-quote="Thomas Bowman" data-source="post: 7333790" data-attributes="member: 6925649"><p>Why do you care what they do, your the DM, your not there to teach your players right from wrong, you not playing a game to teach your players a morality lesson, or are you? Sometimes players get into interesting adventures you had not even planned for them. Some players are natural born trouble makers and they make a whole lot of trouble for themselves due to the situations they create. Not all players have to be "Dudley Do Right" What do you do is a player decides to create a Rogue character and decides to play the rogue realistically as an outlaw by breaking the law? Sometime the law is an oppressive thing, maybe the law needs breaking.</p><p></p><p></p><p>Let me give you a more concrete example, let say in your world, your players live in a country where slavery is legal, many people own slaves, there are slave markets and auctioneers that sell slaves, and one of the players is a rogue who decides the law needs breaking, so he helps the slaves to escape.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7333790, member: 6925649"] Why do you care what they do, your the DM, your not there to teach your players right from wrong, you not playing a game to teach your players a morality lesson, or are you? Sometimes players get into interesting adventures you had not even planned for them. Some players are natural born trouble makers and they make a whole lot of trouble for themselves due to the situations they create. Not all players have to be "Dudley Do Right" What do you do is a player decides to create a Rogue character and decides to play the rogue realistically as an outlaw by breaking the law? Sometime the law is an oppressive thing, maybe the law needs breaking. Let me give you a more concrete example, let say in your world, your players live in a country where slavery is legal, many people own slaves, there are slave markets and auctioneers that sell slaves, and one of the players is a rogue who decides the law needs breaking, so he helps the slaves to escape. [/QUOTE]
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