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Solving The Riddle of Steel
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<blockquote data-quote="Emiricol" data-source="post: 2207405" data-attributes="member: 469"><p>My Midnight campaign uses Riddle of Steel. You can see how it plays out in my story hour (link in signature).</p><p></p><p>People either love it or hate it. The thing is, there's no hit points. A dagger will <em>freakin kill you</em> in TROS. The whole point is to not get hit first. Wading into a fight with three orcs will get you dead, very fast, unless you maneuver aggressively to keep only one in front of you at a time.</p><p></p><p>Now, I view D&D hits as not being hits until you are down into low HP numbers. The Lord of the Rings scene in the mines where they fight the group with the cave troll - no one bled off that, but in my head they all lost a ton of hit points. But that's just my view.</p><p></p><p>Anyway, there's two things to really, really keep in mind. 1) Meaningless fights quickly lead to meaningless deaths, and 2) Pursuing the PC's goals and ambitions is <em>mechanically</em> a core part of the system both for simply surviving combats and also for PC improvement.</p><p></p><p>I wrote a review you can see at <a href="http://www.gamingreport.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=1428" target="_blank">http://www.gamingreport.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=1428</a> if you are interested.</p></blockquote><p></p>
[QUOTE="Emiricol, post: 2207405, member: 469"] My Midnight campaign uses Riddle of Steel. You can see how it plays out in my story hour (link in signature). People either love it or hate it. The thing is, there's no hit points. A dagger will [I]freakin kill you[/i] in TROS. The whole point is to not get hit first. Wading into a fight with three orcs will get you dead, very fast, unless you maneuver aggressively to keep only one in front of you at a time. Now, I view D&D hits as not being hits until you are down into low HP numbers. The Lord of the Rings scene in the mines where they fight the group with the cave troll - no one bled off that, but in my head they all lost a ton of hit points. But that's just my view. Anyway, there's two things to really, really keep in mind. 1) Meaningless fights quickly lead to meaningless deaths, and 2) Pursuing the PC's goals and ambitions is [i]mechanically[/i] a core part of the system both for simply surviving combats and also for PC improvement. I wrote a review you can see at [url]http://www.gamingreport.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=1428[/url] if you are interested. [/QUOTE]
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