Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Some Additional Swashbuckling Cards
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Agent Oracle" data-source="post: 3002932" data-attributes="member: 40076"><p><strong>Parley! </strong></p><p>Play: During a suprise round</p><p>Effect: Immediately halt the suprise round, enemies must communicate, or attempt to communicate before resuming hostiilities. At least one side must explain why it is trying to kill the other.</p><p></p><p><strong>I'm disinclined to acquiesce to your request.</strong></p><p>Play: Any Time</p><p>Effect: You gain a one-time +10 bonus on your sense motive check.</p><p></p><p><strong>This shot was not meant for you. </strong></p><p>Play: After a ranged attack into melee was rolled.</p><p>Effect: This attack is treated as if the attacker had the Precise Shot feat</p><p></p><p><strong>Don't be alarmed, we're taking over the ship.</strong></p><p>Play: Before combat.</p><p>Effect: Overcome a minor, annoying, not-worth-the-effort confrontation without actually touching your dice. The sum of the opposition must be at least 2 CR's below average party level. Players gain experience and treasure as if the combat had taken place.</p><p></p><p><strong>You best start believing in ghost stories Miss Turner.</strong></p><p>Play: After a natural 20 is rolled against an undead foe.</p><p>Effect: For this round, your Undead foe is vulnerable to critical hits.</p><p></p><p><strong>You're off the edge of the map, mate. Here there be monsters.</strong></p><p>Play: Any time</p><p>Effect: The Gm rolls a wandering monster check. The Monster that arrives is not necessarily hostile towards the party.</p><p></p><p><strong>I always feel rejuvenated by a touch of adventure.</strong></p><p>Play: Immediately after combat is resolved</p><p>Effect: You regain hit points as if you had just spent a full day resting under the watchful eye of a competent healer.</p><p></p><p><strong>No, let me go! I've got tides to regulate! Comets to direct! I don't have time for flatulence and orgasms!</strong></p><p>Play: At the beginning of any encounter</p><p>Effect: Target enemy or NPC suddenly remembers something very important they have to do. Far more vital than dealing with pesky adventurers.</p><p></p><p><strong>Well, where's the fun in that?</strong></p><p>Play: After an enemy spellcaster released any ranged spell at you</p><p>Effect: The enemy wants a better view of you getting destroyed, and moves towards the player.</p><p></p><p><strong>They're inviting us to defeat them! We must oblige them!</strong></p><p>Play: At the beginning of any combat where the party is outnumbered at least 2-1</p><p>Effect: All party members gain a +2 morale bonus to all attacks, damage, and saving throws for the duration of the combat.</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 3002932, member: 40076"] [b]Parley! [/b] Play: During a suprise round Effect: Immediately halt the suprise round, enemies must communicate, or attempt to communicate before resuming hostiilities. At least one side must explain why it is trying to kill the other. [b]I'm disinclined to acquiesce to your request.[/b] Play: Any Time Effect: You gain a one-time +10 bonus on your sense motive check. [b]This shot was not meant for you. [/b] Play: After a ranged attack into melee was rolled. Effect: This attack is treated as if the attacker had the Precise Shot feat [b]Don't be alarmed, we're taking over the ship.[/b] Play: Before combat. Effect: Overcome a minor, annoying, not-worth-the-effort confrontation without actually touching your dice. The sum of the opposition must be at least 2 CR's below average party level. Players gain experience and treasure as if the combat had taken place. [b]You best start believing in ghost stories Miss Turner.[/b] Play: After a natural 20 is rolled against an undead foe. Effect: For this round, your Undead foe is vulnerable to critical hits. [b]You're off the edge of the map, mate. Here there be monsters.[/b] Play: Any time Effect: The Gm rolls a wandering monster check. The Monster that arrives is not necessarily hostile towards the party. [b]I always feel rejuvenated by a touch of adventure.[/b] Play: Immediately after combat is resolved Effect: You regain hit points as if you had just spent a full day resting under the watchful eye of a competent healer. [b]No, let me go! I've got tides to regulate! Comets to direct! I don't have time for flatulence and orgasms![/b] Play: At the beginning of any encounter Effect: Target enemy or NPC suddenly remembers something very important they have to do. Far more vital than dealing with pesky adventurers. [b]Well, where's the fun in that?[/b] Play: After an enemy spellcaster released any ranged spell at you Effect: The enemy wants a better view of you getting destroyed, and moves towards the player. [b]They're inviting us to defeat them! We must oblige them![/b] Play: At the beginning of any combat where the party is outnumbered at least 2-1 Effect: All party members gain a +2 morale bonus to all attacks, damage, and saving throws for the duration of the combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Some Additional Swashbuckling Cards
Top