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General Tabletop Discussion
*Pathfinder & Starfinder
Some alt smithing rules looking for opnions.
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<blockquote data-quote="Umarth" data-source="post: 354090" data-attributes="member: 7235"><p>Some very intresting points Elder-Basklisk</p><p>As for the nitpick yes it is an enchanment bonus. Spell checker messed that up on me.</p><p></p><p>Also use the DCs listed in the table rather than any that might appear in the discrpition of the the ability (just made some changes to my stuff and didn't notice a few mistakes)</p><p></p><p>I realize that haveing mithril/admanitum easier to work with is a bit off with normal way of doing things but anyone makeing something out of mithril you will probably be makeing something with a very high DC already.</p><p></p><p>I see your point about the balanced and deadly weapons...not sure what I'm going to do with those. </p><p></p><p>Dwarves I'm going to probably make all there weapons Keen..but again I"m not sure. If you have any ideas feel free to post them.</p><p></p><p>The human kingdoms they have been dealing with so far in my game are very homogonized and are not that large. As the game expands I will probably add more options to humans depending on location.</p><p></p><p>Will post more thinking...</p></blockquote><p></p>
[QUOTE="Umarth, post: 354090, member: 7235"] Some very intresting points Elder-Basklisk As for the nitpick yes it is an enchanment bonus. Spell checker messed that up on me. Also use the DCs listed in the table rather than any that might appear in the discrpition of the the ability (just made some changes to my stuff and didn't notice a few mistakes) I realize that haveing mithril/admanitum easier to work with is a bit off with normal way of doing things but anyone makeing something out of mithril you will probably be makeing something with a very high DC already. I see your point about the balanced and deadly weapons...not sure what I'm going to do with those. Dwarves I'm going to probably make all there weapons Keen..but again I"m not sure. If you have any ideas feel free to post them. The human kingdoms they have been dealing with so far in my game are very homogonized and are not that large. As the game expands I will probably add more options to humans depending on location. Will post more thinking... [/QUOTE]
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Some alt smithing rules looking for opnions.
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