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Some clever ideas wanted for a twist my players threw at me
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<blockquote data-quote="Unwise" data-source="post: 6650202" data-attributes="member: 98008"><p>You could go the steampunk route. The mechanical ferret is powered by a magical substance, that substance happens to be the water from Reginalds pool. It has the power and soul-residue in it enough to allow the ferret some basic intellect, about what you would expect for a familiar. The power supply only lasts so long, so you have to refresh the water powering it every so often. As the used water is poured back into Reginald pond, he gains the memories of the part of him that was in the ferret.</p><p></p><p>As time progesses and the character gets better at refining it. In time, Reginald maintains more of his consciousness in the water that pumps through the ferret. He uses it to explore the world and see life outside of his pool. He is happy with the arrangement, as long as you come back and pour the water back into his pond, that is how he gains the memories of that time in the ferret.</p><p></p><p>I would say that even when fully powered up, it is impossible to cast spells in a mechanical ferret body, he simply does not have the essence/mana to do so. He does however start gaining/retaining more and more of his lore skills, so he will chitter and chirp at ancient writings and read books that others can't understand.</p><p></p><p>This lets you A) Keep Reginald as recurring character and B) Give the PCs a reason to come back to a certain homebase now and then C) Have an NPC that can feed people lore they would not otherwise have access to.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6650202, member: 98008"] You could go the steampunk route. The mechanical ferret is powered by a magical substance, that substance happens to be the water from Reginalds pool. It has the power and soul-residue in it enough to allow the ferret some basic intellect, about what you would expect for a familiar. The power supply only lasts so long, so you have to refresh the water powering it every so often. As the used water is poured back into Reginald pond, he gains the memories of the part of him that was in the ferret. As time progesses and the character gets better at refining it. In time, Reginald maintains more of his consciousness in the water that pumps through the ferret. He uses it to explore the world and see life outside of his pool. He is happy with the arrangement, as long as you come back and pour the water back into his pond, that is how he gains the memories of that time in the ferret. I would say that even when fully powered up, it is impossible to cast spells in a mechanical ferret body, he simply does not have the essence/mana to do so. He does however start gaining/retaining more and more of his lore skills, so he will chitter and chirp at ancient writings and read books that others can't understand. This lets you A) Keep Reginald as recurring character and B) Give the PCs a reason to come back to a certain homebase now and then C) Have an NPC that can feed people lore they would not otherwise have access to. [/QUOTE]
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Some clever ideas wanted for a twist my players threw at me
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