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General Tabletop Discussion
*Dungeons & Dragons
Some clever ideas wanted for a twist my players threw at me
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<blockquote data-quote="Zaruthustran" data-source="post: 6650728" data-attributes="member: 1457"><p>Read up on <a href="http://pillarsofeternity.gamepedia.com/Animancy" target="_blank">Animancy</a> from the game Pillars of Eternity. Lots of good stuff to steal.</p><p></p><p>Specifically, the curve I'd throw is that in order to perform the soul transfer they need to locate and win the help of an expert in souls. In this case, a necromancer. So throw them into some fun and creepy investigation, and then some good RP trying to convince this person that they're not tracking him down in order to kill him, but rather, to hire him. Then some moral dilemma when it becomes clear that the techniques he's using, while benign for the pool-ferret thing, were obviously developed for more nefarious purposes. A real ends-justifies-the-means moral pivot.</p><p></p><p>That's if you want to go heavy.</p><p></p><p>If you want to go light, I'd send them down an entirely different path of objects-infused-with-life. Like, they need to find a child who truly believes his stuffed puppy is a real puppy, and somehow convince this child to truly believe that the mechanical ferret is a real ferret. Add a dash of fairy magic / Peter Pan vibe. The fact that the soul is a bard is actually a good affinity if you go this route. Maybe reveal, at the end, that the bard has a tragic tie to children (like, his own kid accidentally drowned in that pool, or something) and turn it into a redemption story, where the bard finally acknowledges that terrible accidents sometimes happen, and forgives himself for that loss. </p><p></p><p>Bring kleenex to the game.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6650728, member: 1457"] Read up on [URL="http://pillarsofeternity.gamepedia.com/Animancy"]Animancy[/URL] from the game Pillars of Eternity. Lots of good stuff to steal. Specifically, the curve I'd throw is that in order to perform the soul transfer they need to locate and win the help of an expert in souls. In this case, a necromancer. So throw them into some fun and creepy investigation, and then some good RP trying to convince this person that they're not tracking him down in order to kill him, but rather, to hire him. Then some moral dilemma when it becomes clear that the techniques he's using, while benign for the pool-ferret thing, were obviously developed for more nefarious purposes. A real ends-justifies-the-means moral pivot. That's if you want to go heavy. If you want to go light, I'd send them down an entirely different path of objects-infused-with-life. Like, they need to find a child who truly believes his stuffed puppy is a real puppy, and somehow convince this child to truly believe that the mechanical ferret is a real ferret. Add a dash of fairy magic / Peter Pan vibe. The fact that the soul is a bard is actually a good affinity if you go this route. Maybe reveal, at the end, that the bard has a tragic tie to children (like, his own kid accidentally drowned in that pool, or something) and turn it into a redemption story, where the bard finally acknowledges that terrible accidents sometimes happen, and forgives himself for that loss. Bring kleenex to the game. [/QUOTE]
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Some clever ideas wanted for a twist my players threw at me
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