Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Some combat maneuvers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Musing Mage" data-source="post: 8564987" data-attributes="member: 7025552"><p>HERESY! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Seriously... to your points. As someone who has yet to meet a ruleset that he doesn't want to find house rules for, I can relate to coming up with a bunch of options. So first I'll warn that a few can be fun, but don't overdo it, you'll find it can start to interfere.</p><p></p><p>Second - what rule set are you playing? You say OSR but that's a rather blanket term... so it's hard to analyze the specific manuevers without knowing the system to which they will apply. Some systems already use Attacks of Opportunity in some way, so might not be a concern, others not. Attacks of opportunity can be very punitive in OSR games, where creatures often do siginificant damage and PCs have a lower number of hit points.</p><p></p><p>For your Thief Variant, the bonuses seem pretty strong - but where are the drawbacks? What is the trade-off for taking this class over the standard thief? It had better be significant or why would anyone ever take the default? Maybe they lose the hide in Shadow and Move silently skills, along with Finding and removing traps... for starters. Perhaps Minimal attribute requirements - 14 dex and Charisma... things like that.</p></blockquote><p></p>
[QUOTE="Musing Mage, post: 8564987, member: 7025552"] HERESY! :p Seriously... to your points. As someone who has yet to meet a ruleset that he doesn't want to find house rules for, I can relate to coming up with a bunch of options. So first I'll warn that a few can be fun, but don't overdo it, you'll find it can start to interfere. Second - what rule set are you playing? You say OSR but that's a rather blanket term... so it's hard to analyze the specific manuevers without knowing the system to which they will apply. Some systems already use Attacks of Opportunity in some way, so might not be a concern, others not. Attacks of opportunity can be very punitive in OSR games, where creatures often do siginificant damage and PCs have a lower number of hit points. For your Thief Variant, the bonuses seem pretty strong - but where are the drawbacks? What is the trade-off for taking this class over the standard thief? It had better be significant or why would anyone ever take the default? Maybe they lose the hide in Shadow and Move silently skills, along with Finding and removing traps... for starters. Perhaps Minimal attribute requirements - 14 dex and Charisma... things like that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Some combat maneuvers
Top