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Some congrats to Bastion...
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<blockquote data-quote="Lizard" data-source="post: 44128" data-attributes="member: 1054"><p>PI is used for two main reasons:</p><p>1)You don't want people using stuff which you might be able to license later. Setting info, NPC names, and so on are not things which need to be made 'open' in order to share game mechanics. I'd love to see a lot of the 'crunchy bits' from "Magic of Faerun" opened up, but I don't think WOTC should give up Elminster.</p><p></p><p>2)There was a very real fear early in the OGL project of shady companies basically scanning and OCRing open content and then releasing cheap knockoffs, or fans doing the same and putting it all on the web. This hasn't occured for a variety of reasons, not the least of which is that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />s get off on stealing -- taking stuff which is legal to distribute, and then distributing it, isn't an adequate sustitute for sex for them. Only actual theft can satisfy them, so they just scan the whole book and upload a PDF, which remains illegal no matter how much OGC there is.</p></blockquote><p></p>
[QUOTE="Lizard, post: 44128, member: 1054"] PI is used for two main reasons: 1)You don't want people using stuff which you might be able to license later. Setting info, NPC names, and so on are not things which need to be made 'open' in order to share game mechanics. I'd love to see a lot of the 'crunchy bits' from "Magic of Faerun" opened up, but I don't think WOTC should give up Elminster. 2)There was a very real fear early in the OGL project of shady companies basically scanning and OCRing open content and then releasing cheap knockoffs, or fans doing the same and putting it all on the web. This hasn't occured for a variety of reasons, not the least of which is that :):):):):):):)s get off on stealing -- taking stuff which is legal to distribute, and then distributing it, isn't an adequate sustitute for sex for them. Only actual theft can satisfy them, so they just scan the whole book and upload a PDF, which remains illegal no matter how much OGC there is. [/QUOTE]
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Some congrats to Bastion...
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