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<blockquote data-quote="GuardianLurker" data-source="post: 453019" data-attributes="member: 786"><p>Quick Sheath :</p><p>I'm a little confused by your wording - what effect are you trying to produce exactly? I think you're just trying to say that "you can sheathe your weapon as a free action without provoking an AoO", but there's all that other language in there.</p><p></p><p>Hide Spell:</p><p>This one is *nasty*, and again I'm a little confused. I'll also point out that there is a world of difference between concealing which spell is being cast (something modelled well by your increased spellcraft DC) and hiding the fact that your casting a spell at all, which normally takes at least two feats <i>Silent Spell</i> and <i>Still Spell</i>. Bards have a feat that allows them to integrate spellcasting with their performance, but yours is a little stronger.</p><p>If the feat is split in two, the Spellcraft DC boost is probably worth a +1 spell level. The other I wouldn't allow.</p><p></p><p>Harness Spell:</p><p>This is a neat variant, and probably the best of the three, IMO. I'd put this at +1 spell level. Something to remind your players of though - a 10th level wizard can cast a 2d6 fireball (instead of 10d6), if he wants, without using any feats at all.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 453019, member: 786"] Quick Sheath : I'm a little confused by your wording - what effect are you trying to produce exactly? I think you're just trying to say that "you can sheathe your weapon as a free action without provoking an AoO", but there's all that other language in there. Hide Spell: This one is *nasty*, and again I'm a little confused. I'll also point out that there is a world of difference between concealing which spell is being cast (something modelled well by your increased spellcraft DC) and hiding the fact that your casting a spell at all, which normally takes at least two feats <i>Silent Spell</i> and <i>Still Spell</i>. Bards have a feat that allows them to integrate spellcasting with their performance, but yours is a little stronger. If the feat is split in two, the Spellcraft DC boost is probably worth a +1 spell level. The other I wouldn't allow. Harness Spell: This is a neat variant, and probably the best of the three, IMO. I'd put this at +1 spell level. Something to remind your players of though - a 10th level wizard can cast a 2d6 fireball (instead of 10d6), if he wants, without using any feats at all. [/QUOTE]
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