Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Some help from clever GMs, please!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oryan77" data-source="post: 5372060" data-attributes="member: 18701"><p>It's hard to give good ideas not knowing the campaign world or even things like how long the downtime can be. But I'll throw some ideas out in case something might give you a basis to work with.</p><p></p><p></p><p></p><p>I find this scenario to be pretty bland if it is something to be played out in game. Don't get me wrong, I love this sort of depth in game, but if this is supposed to be catering to a player, it's not much more interesting than shopping at a merchant store. It needs some kind of conflict (not necessarily combat) to pull the player into the scenario more.</p><p></p><p>I'm not sure if Minotaurs in your world still follow the labyrinth mythology. But you could play up that by having the PC notice his garden growing more and more each day at an alarming rate. It starts to spread out of control. After a few days, his racial "trait" has caused his garden to form into some sort of hedge maze (not necessarily bushes; it could be a maze of exotic plants or whatever matches the type of seeds he has). If his land is not open enough for an entire maze, it could be just big enough to fit on his plot of land, but if anyone goes inside it, it's magically bigger on the inside than it appeared to be on the outside. </p><p></p><p>To add conflict to it, maybe the seeds created a form of Treant that lives in the center of the maze. For fun, it creates natural traps & puzzles anytime people explore it. The maze could be a new wonder of the world that you can use for some harmless fun. Or it could turn out to be a hazard that the PCs may need to get rid of. This maze could even make the Minotaur more famous.</p><p></p><p></p><p></p><p>By "spending time" at the city gates, what's she doing there? Working the gates? You didn't really give any info about this PC that anyone can work with. We can just come up with any generic rogue scenario, but you don't need anyone to tell you that. You can think of that just as easily as we would. If you want it to be more personal to the PC, let's hear some more details about this character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Is this apprentice supposed to be like a cohort that will travel with the party? Or is it just a character to be used during downtime when the PCs are back in town? I'll assume it's just a downtime character since I'd think you would know how to handle a cohort as far as rules are concerned. </p><p></p><p>The PC could train the apprentice by giving him missions around town that involve him using the spells he has learned. Maybe the NPC complains to the PC about some rival gang member and asks the PC to teach him a spell that will eliminate this threat. The NPC could fail the mission and it somehow comes back to the PC. It could require that the PC rescue his apprentice from this gang and kill the leader. Maybe the PC impresses the rival gang members enough that they turn to him as a possible new gang leader? Then the PC can establish the apprentice as a 2nd in command that runs the gang while the PC is adventuring.</p><p></p><p></p><p></p><p>So Zahar is an NPC and you want Kirra to, "talk one NPC into marrying another NPC"? I'll approach this as if you have full control over Zahar. I'm also assuming that being half drow, he's evil? I don't know anything about Shadar-Kai, but I thought I heard that they are evil.</p><p></p><p>Again, this seems kind of dull if it is supposed to be something played out in game. You could just do a series of social skill checks, but that's extremely boring and doesn't seem very rewarding for a player. It needs some sort of conflict that will pull the PC in and force her (is Kirra a he or she?) to be proactive.</p><p></p><p>Not knowing the details of the characters and the world, it makes it hard to know what may be possible to do in your game. But based off the info you've given, my idea is for Zahar to trick the princess into being interested in him. </p><p></p><p>I don't know if the two NPCs know of each other, but maybe Zahar asks Kirra to throw a party and invite all of the high ups that she knows (specifically the princess). Since he's a bard, he wants to be the entertainment for the party. He tells Kirra that he hopes to woo the princess with his awesomeness. But what he doesn't tell Kirra is that he has a more involved plan to help him get the princesses attention.</p><p></p><p>He hires some thugs to crash the party and kidnap the princess. But Zahar knows where they have taken her (or are taking her). Maybe he's the only one at the party that was able to identify a thug and knows who they are. So Zahar brings Kirra along to help track down the princess so it's less obvious that he's responsible for the kidnapping. Zahar double crosses his hired thugs though to make the event seem more real to the princess. Him and Kirra can kill all of the thugs and rescue the princess. Now he can tell the princess how he feels about her (even if his love is a lie) and this allows him to get his foot in the door and begin his attempt at romancing her. The princess can then start to ask Kirra about Zahar and this could be where Kirra gets to do some social skill checks.</p><p></p><p>Well, these are the ideas I was able to quickly think up. I'm not sure how lame or useful they would be. But there ya go. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 5372060, member: 18701"] It's hard to give good ideas not knowing the campaign world or even things like how long the downtime can be. But I'll throw some ideas out in case something might give you a basis to work with. I find this scenario to be pretty bland if it is something to be played out in game. Don't get me wrong, I love this sort of depth in game, but if this is supposed to be catering to a player, it's not much more interesting than shopping at a merchant store. It needs some kind of conflict (not necessarily combat) to pull the player into the scenario more. I'm not sure if Minotaurs in your world still follow the labyrinth mythology. But you could play up that by having the PC notice his garden growing more and more each day at an alarming rate. It starts to spread out of control. After a few days, his racial "trait" has caused his garden to form into some sort of hedge maze (not necessarily bushes; it could be a maze of exotic plants or whatever matches the type of seeds he has). If his land is not open enough for an entire maze, it could be just big enough to fit on his plot of land, but if anyone goes inside it, it's magically bigger on the inside than it appeared to be on the outside. To add conflict to it, maybe the seeds created a form of Treant that lives in the center of the maze. For fun, it creates natural traps & puzzles anytime people explore it. The maze could be a new wonder of the world that you can use for some harmless fun. Or it could turn out to be a hazard that the PCs may need to get rid of. This maze could even make the Minotaur more famous. By "spending time" at the city gates, what's she doing there? Working the gates? You didn't really give any info about this PC that anyone can work with. We can just come up with any generic rogue scenario, but you don't need anyone to tell you that. You can think of that just as easily as we would. If you want it to be more personal to the PC, let's hear some more details about this character. :D Is this apprentice supposed to be like a cohort that will travel with the party? Or is it just a character to be used during downtime when the PCs are back in town? I'll assume it's just a downtime character since I'd think you would know how to handle a cohort as far as rules are concerned. The PC could train the apprentice by giving him missions around town that involve him using the spells he has learned. Maybe the NPC complains to the PC about some rival gang member and asks the PC to teach him a spell that will eliminate this threat. The NPC could fail the mission and it somehow comes back to the PC. It could require that the PC rescue his apprentice from this gang and kill the leader. Maybe the PC impresses the rival gang members enough that they turn to him as a possible new gang leader? Then the PC can establish the apprentice as a 2nd in command that runs the gang while the PC is adventuring. So Zahar is an NPC and you want Kirra to, "talk one NPC into marrying another NPC"? I'll approach this as if you have full control over Zahar. I'm also assuming that being half drow, he's evil? I don't know anything about Shadar-Kai, but I thought I heard that they are evil. Again, this seems kind of dull if it is supposed to be something played out in game. You could just do a series of social skill checks, but that's extremely boring and doesn't seem very rewarding for a player. It needs some sort of conflict that will pull the PC in and force her (is Kirra a he or she?) to be proactive. Not knowing the details of the characters and the world, it makes it hard to know what may be possible to do in your game. But based off the info you've given, my idea is for Zahar to trick the princess into being interested in him. I don't know if the two NPCs know of each other, but maybe Zahar asks Kirra to throw a party and invite all of the high ups that she knows (specifically the princess). Since he's a bard, he wants to be the entertainment for the party. He tells Kirra that he hopes to woo the princess with his awesomeness. But what he doesn't tell Kirra is that he has a more involved plan to help him get the princesses attention. He hires some thugs to crash the party and kidnap the princess. But Zahar knows where they have taken her (or are taking her). Maybe he's the only one at the party that was able to identify a thug and knows who they are. So Zahar brings Kirra along to help track down the princess so it's less obvious that he's responsible for the kidnapping. Zahar double crosses his hired thugs though to make the event seem more real to the princess. Him and Kirra can kill all of the thugs and rescue the princess. Now he can tell the princess how he feels about her (even if his love is a lie) and this allows him to get his foot in the door and begin his attempt at romancing her. The princess can then start to ask Kirra about Zahar and this could be where Kirra gets to do some social skill checks. Well, these are the ideas I was able to quickly think up. I'm not sure how lame or useful they would be. But there ya go. :o [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Some help from clever GMs, please!
Top