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Some help please with a new game
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<blockquote data-quote="GMforPowergamers" data-source="post: 6163015" data-attributes="member: 67338"><p>Welcome to Pathfinder HELL.</p><p></p><p>I am in the same boat. I have an old friend that really wants to RP with me in his group, but he is part of our group that fractured into pathfinder. I try to grit my teeth and play, but some of his players are real pains about D&D.</p><p></p><p>Pathfinder is just enough 3.5 that the basic flaws were not addressed (Fighters become wand catties and henchmen in high level play) but just different enough that I very rarely see people able to use Splat books from 3.5. Warblade, Warlock, Archivast, Duskblades, swordsages, and spell thives need to be reworked to work in the system. Also a big reason not to allow feats is that so many changed. Prestige classes as well.</p><p></p><p>My suggestion is to pretend you are not playing D&D at all. Pretend this is a whole new game. It works better that way. Also you if you are concerned about balance of power after level 5, need to be a primary caster. </p><p></p><p>If you just want 'close enough' I would suggest going Alchomist or Gunslinger. ALchomist can be refluffed as artificer. and Guns are a great equalizer (High damage touch attacks). The thing Piazo did best was make new classes. I wish they had just made a book of classes to add to 3.5, Magus, Gunslinger and Alchomist would all rock if they could be played in 3.5.</p><p></p><p>Magus is a fun choice, but becareful you need to not get attached to your armor, and not fall into the mage armor trap. You need to upgrade your armor everytime you get the chance to ignore spell fail...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6163015, member: 67338"] Welcome to Pathfinder HELL. I am in the same boat. I have an old friend that really wants to RP with me in his group, but he is part of our group that fractured into pathfinder. I try to grit my teeth and play, but some of his players are real pains about D&D. Pathfinder is just enough 3.5 that the basic flaws were not addressed (Fighters become wand catties and henchmen in high level play) but just different enough that I very rarely see people able to use Splat books from 3.5. Warblade, Warlock, Archivast, Duskblades, swordsages, and spell thives need to be reworked to work in the system. Also a big reason not to allow feats is that so many changed. Prestige classes as well. My suggestion is to pretend you are not playing D&D at all. Pretend this is a whole new game. It works better that way. Also you if you are concerned about balance of power after level 5, need to be a primary caster. If you just want 'close enough' I would suggest going Alchomist or Gunslinger. ALchomist can be refluffed as artificer. and Guns are a great equalizer (High damage touch attacks). The thing Piazo did best was make new classes. I wish they had just made a book of classes to add to 3.5, Magus, Gunslinger and Alchomist would all rock if they could be played in 3.5. Magus is a fun choice, but becareful you need to not get attached to your armor, and not fall into the mage armor trap. You need to upgrade your armor everytime you get the chance to ignore spell fail... [/QUOTE]
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