WhatGravitas
Explorer
4E makes monster creation much more fun and inspiring than before - here some stuff:
Love for the trolls!
[sblock=Savage Troll]
Savage Troll
Level 8 Brute
XP 350
Large natural humanoid
Initiative +4
Senses Perception +3
HP 113 Bloodied 56 see Limb loss
AC 20; Fortitude 20, Reflex 14, Will 13
Speed 6
Claw (standard; at will)
Reach 2; +13 vs. AC; 1d8+5 damage and pull 1.
Rend (standard; at will)
+13 vs. AC; 2d8+10 damage and 5 ongoing damage (save ends).
Regenerate (minor; at will)
The troll is healed by 10 hp.
Limb Loss
When a savage troll is bloodied the first time in an encounter, he loses one arm and cannot use the rend attack for the rest of the encounter.
Inhibited Regeneration
If a savage troll takes acid or fire damage, it loses its regenerate ability (save ends)
Str 19 (+8) Dex 10 (+4) Wis 9 (+3)
Con 23 (+10) Int 6 (+2) Cha 6 (+2)
Alignment Unaligned
Languages Common
Skills Endurance +14[/sblock]
[sblock=Shadow Troll]
Shadow Troll
Level 8 Controller
XP 350
Large natural humanoid
Initiative +7
Senses Perception +4
HP 95 Bloodied 47
AC 1; Fortitude 20, Reflex 17, Will 15
Speed 6
Staff (standard; at will)
Reach 2; +10 vs. AC; 1d6+5 damage)
Draining Shadow (standard; at will) * necrotic
Range 10; +12 vs. Fort; 1d6+5 necrotic damage and heals shadow troll by 5 hp. If used against a weakened target, the shadow troll is healed by 10 hp instead.
Enervating Shadows (standard; recharge
) * necrotic
Burst 2 within 10 squares; +12 vs. Fort; 2d6+3 necrotic damage and weakened (save ends).
Regenerate (minor; at will)
The shadow troll is healed by 5 hp.
Inhibited Regeneration
If a shadow troll takes fire or radiant damage, it loses its regenerate ability (save ends)
Alignment Evil
Languages Common
Skills Arcana +12, Stealth +9
Str 15 (+6) Dex 10 (+4) Wis 11 (+4)
Con 23 (+10) Int 16 (+7) Cha 13 (+5)[/sblock]
Cheers, LT.
Love for the trolls!
[sblock=Savage Troll]
Savage Troll
Level 8 Brute
XP 350
Large natural humanoid
Initiative +4
Senses Perception +3
HP 113 Bloodied 56 see Limb loss
AC 20; Fortitude 20, Reflex 14, Will 13
Speed 6

Reach 2; +13 vs. AC; 1d8+5 damage and pull 1.

+13 vs. AC; 2d8+10 damage and 5 ongoing damage (save ends).
Regenerate (minor; at will)
The troll is healed by 10 hp.
Limb Loss
When a savage troll is bloodied the first time in an encounter, he loses one arm and cannot use the rend attack for the rest of the encounter.
Inhibited Regeneration
If a savage troll takes acid or fire damage, it loses its regenerate ability (save ends)
Str 19 (+8) Dex 10 (+4) Wis 9 (+3)
Con 23 (+10) Int 6 (+2) Cha 6 (+2)
Alignment Unaligned
Languages Common
Skills Endurance +14[/sblock]
[sblock=Shadow Troll]
Shadow Troll
Level 8 Controller
XP 350
Large natural humanoid
Initiative +7
Senses Perception +4
HP 95 Bloodied 47
AC 1; Fortitude 20, Reflex 17, Will 15
Speed 6

Reach 2; +10 vs. AC; 1d6+5 damage)

Range 10; +12 vs. Fort; 1d6+5 necrotic damage and heals shadow troll by 5 hp. If used against a weakened target, the shadow troll is healed by 10 hp instead.



Burst 2 within 10 squares; +12 vs. Fort; 2d6+3 necrotic damage and weakened (save ends).
Regenerate (minor; at will)
The shadow troll is healed by 5 hp.
Inhibited Regeneration
If a shadow troll takes fire or radiant damage, it loses its regenerate ability (save ends)
Alignment Evil
Languages Common
Skills Arcana +12, Stealth +9
Str 15 (+6) Dex 10 (+4) Wis 11 (+4)
Con 23 (+10) Int 16 (+7) Cha 13 (+5)[/sblock]
Cheers, LT.
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