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Some house rules for weapon breakage in RPGs ...
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<blockquote data-quote="GMMichael" data-source="post: 8968157" data-attributes="member: 6685730"><p>Erm, Imma take a stab at progressive weapon damage:</p><p></p><p>Roll a 1, and you damage your weapon: degrade by one die type.</p><p>Roll another 1, and you've broken your weapon. It still does d4 damage, but that's it.</p><p>You can choose not to roll your weapon damage, but then it's only half effective.</p><p></p><p>That means that a d8 weapon gets damaged after (edit: during), on average, 8 attacks. I hope that's not realistic, but then, how many mass-manufactured weapons stayed flawless? So, maybe after 7 attacks, that weapon becomes a d6. If you're lucky, you get another 5 attacks out of that weapon before it "breaks." The broken weapon continues to do d4 damage after 14 attacks. So, still a weapon, but quite beat-up.</p><p></p><p>Add some longevity for choosing half-effectiveness, and I think you have a good candidate for medieval mass-production.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 8968157, member: 6685730"] Erm, Imma take a stab at progressive weapon damage: Roll a 1, and you damage your weapon: degrade by one die type. Roll another 1, and you've broken your weapon. It still does d4 damage, but that's it. You can choose not to roll your weapon damage, but then it's only half effective. That means that a d8 weapon gets damaged after (edit: during), on average, 8 attacks. I hope that's not realistic, but then, how many mass-manufactured weapons stayed flawless? So, maybe after 7 attacks, that weapon becomes a d6. If you're lucky, you get another 5 attacks out of that weapon before it "breaks." The broken weapon continues to do d4 damage after 14 attacks. So, still a weapon, but quite beat-up. Add some longevity for choosing half-effectiveness, and I think you have a good candidate for medieval mass-production. [/QUOTE]
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