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<blockquote data-quote="mypetrock" data-source="post: 797819" data-attributes="member: 4548"><p><strong>Impeded magic</strong></p><p></p><p>There are areas in the Concordant Crossroads that deny the availability of spells of up to a given level. You could use a similar area for the Bestiary to make that area more of a physical challenge. </p><p></p><p>The forge should be in a corrupted area of Mechanus. Play up the oppressive nature of the environment on any of your chaotic players.</p><p></p><p>The farther the party gets into the Sanctum of the ST the more the Sanctum itself should become an adversary. The sanctum should be able to cast spells to target the party. Have the sanctum send a negative energy wave over the party - any levels lost increase the power of the sanctum's next attack.</p><p></p><p>There should be a significant chance that any aid that the party summons to their aid might be corrupted on the way through to their location. The corrupted summoning would arrive and attack its summoner. To prevent it from being simply dispelled, the sanctum would take control over the summoning.</p><p></p><p>mypetrock</p></blockquote><p></p>
[QUOTE="mypetrock, post: 797819, member: 4548"] [b]Impeded magic[/b] There are areas in the Concordant Crossroads that deny the availability of spells of up to a given level. You could use a similar area for the Bestiary to make that area more of a physical challenge. The forge should be in a corrupted area of Mechanus. Play up the oppressive nature of the environment on any of your chaotic players. The farther the party gets into the Sanctum of the ST the more the Sanctum itself should become an adversary. The sanctum should be able to cast spells to target the party. Have the sanctum send a negative energy wave over the party - any levels lost increase the power of the sanctum's next attack. There should be a significant chance that any aid that the party summons to their aid might be corrupted on the way through to their location. The corrupted summoning would arrive and attack its summoner. To prevent it from being simply dispelled, the sanctum would take control over the summoning. mypetrock [/QUOTE]
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