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<blockquote data-quote="Agamemnon" data-source="post: 1921297" data-attributes="member: 2567"><p>Luxiarc, the Rainbow Demon (The Prismatic Baron, the Lord of Hue and Shadow, the Prince of a Million Shades)</p><p></p><p>Medium-Size Outsider (Evil, Chaotic)</p><p>Hit Dice: 25d8+50 (152 hp)</p><p>Initiative: +1 (Dex)</p><p>Speed: 50 ft, fly 80 ft (good)</p><p>AC: 35 (+1 Dex, +24 natural)</p><p>Attacks: Eye ray +26 ranged touch, 2 claws +30 melee</p><p>Damage: Eye ray special, claw 1d4+5</p><p>Face/Reach: 5 ft by 5 ft/5 ft</p><p>Special Attacks: Spell-like abilities, summon demons, eye rays</p><p>Special Qualities: Damage reduction 15/cold iron and good, SR 25, fast healing 5, devil qualities, prismatic immunity, see in darkness, telepathy, vulnerabilities.</p><p>Saves: Fort +18, Ref +15, Will +21</p><p>Abilities: Str 21, Dex 13, Con 14, Int 24, Wis 24, Cha 24</p><p>Skills: Bluff +34, Concentration +27, Diplomacy +32, Disguise +34, Hide +26, Jump +30, Knowledge (arcana) +32, Knowledge (the planes) +32, Listen +36, Move Silently +26, Search +32, Spellcraft +32, Spot +36</p><p>Feats: Alertness, Blind-Fight, Combat Casting, Empower Spell, Quicken Spell</p><p>Epic Feats: Automatic Quicken Spell</p><p> </p><p>Climate/Terrain: Any land and underground</p><p>Organization: Solitary</p><p>Challenge Rating: 26</p><p>Treasure: Double standard</p><p>Alignment: Chaotic evil</p><p>Advancement: -</p><p></p><p>In the depths of the Abyss, there is one place that is neither dark nor bleak. This is the home of the Rainbow Demon, the self-appointed Baron Luxiarc. He rules the 162th layer of the plane, called the Prismal Realm, and has no significant enemies or allies among his kind. Indeed, most demonic rulers consider him below their notice.</p><p></p><p>Luxiarc claims to have created the very first prismatic spells and his utter immunity to them supports this claim. He is a grandiose persona and delights in showing mortals that evil can lurk in the light as well as the darkness.</p><p></p><p>Standing six feet tall and looking remarkably like a bald-headed monk dressed in a robe of dancing colors, Luxiarc is neither as impressive nor as terrifying as his fellow rulers. His two unearthly features are his clawed hands, and his eyes, which are faceted like gems and glow with an inner light.</p><p></p><p>Spell-Like Abilities: At will – animate dead, blasphemy, charm person, comprehend languages, desecrate, detect good, detect magic, dispel magic, hold person, improved invisibility, magic circle against good, major image, produce flame, polymorph self, pyrotechnics, see invisible, suggestion, teleport without error (self plus 50 pounds of objects only), unholy aura, and unhallow; 1/day - heal (self only), prismatic sphere, prismatic spray and prismatic wall. These abilities are as the spells cast by a 20th-level sorcerer (save DC 19 + spell level).</p><p></p><p>Spells: Luxiarc casts arcane spells like a 20th level sorcerer (save DC 17 + spell level). He also benefits from the Automatic Quicken Spell feat.</p><p></p><p>Demon Qualities (Ex): Immune to fire and poison; cold and acid resistance 20.</p><p></p><p>Eye Rays (Su): Each round, Luxiarc can fire a ray of multi-colored light from his eyes, the effects of which are similar to, but do not precisely mimic, those of the prismal spray spell. Saving throws against any of these effects are DC 18. To determine the effect of the ray, roll a d8.</p><p></p><p>Roll Color Effect Save</p><p>1 Red 4d6 fire damage Reflex half</p><p>2 Orange 4d6 acid damage Reflex half</p><p>3 Yellow 4d6 electricity damage Reflex half</p><p>4 Green Poison, as per the spell Fortitude negates</p><p>5 Blue Turned into stone Fortitude negates</p><p>6 Indigo Go insane, as insanity spell Will negates</p><p>7 Violet Sent into a random plane Will negates</p><p>8 Any Luxiarc gets to choose which effect to use</p><p></p><p>Prismatic Immunity (Su): Luxiarc is completely immune to prismatic spray, prismatic sphere and prismatic wall spells, as well as any spell with the Light descriptor.</p><p></p><p>Robe of Luxiarc: a normal robe of scintillating colors, with caster level 20.</p><p></p><p>See in Darkness (Su): Can see perfectly in darkness of any kind, even that created by deeper darkness spells.</p><p></p><p>Summon Demons (Sp): Twice per day Luxiarc can automatically summon two babaus, 1d6 barbazus or 2d10 dretches.</p><p></p><p>Telepathy (Su): Luxiarc can communicate telepathically with any creature within 100 feet that has a language.</p><p></p><p>Vulnerability (Ex): Any weapon forged in complete darkness automatically penetrates Luxiarc's DR.</p></blockquote><p></p>
[QUOTE="Agamemnon, post: 1921297, member: 2567"] Luxiarc, the Rainbow Demon (The Prismatic Baron, the Lord of Hue and Shadow, the Prince of a Million Shades) Medium-Size Outsider (Evil, Chaotic) Hit Dice: 25d8+50 (152 hp) Initiative: +1 (Dex) Speed: 50 ft, fly 80 ft (good) AC: 35 (+1 Dex, +24 natural) Attacks: Eye ray +26 ranged touch, 2 claws +30 melee Damage: Eye ray special, claw 1d4+5 Face/Reach: 5 ft by 5 ft/5 ft Special Attacks: Spell-like abilities, summon demons, eye rays Special Qualities: Damage reduction 15/cold iron and good, SR 25, fast healing 5, devil qualities, prismatic immunity, see in darkness, telepathy, vulnerabilities. Saves: Fort +18, Ref +15, Will +21 Abilities: Str 21, Dex 13, Con 14, Int 24, Wis 24, Cha 24 Skills: Bluff +34, Concentration +27, Diplomacy +32, Disguise +34, Hide +26, Jump +30, Knowledge (arcana) +32, Knowledge (the planes) +32, Listen +36, Move Silently +26, Search +32, Spellcraft +32, Spot +36 Feats: Alertness, Blind-Fight, Combat Casting, Empower Spell, Quicken Spell Epic Feats: Automatic Quicken Spell Climate/Terrain: Any land and underground Organization: Solitary Challenge Rating: 26 Treasure: Double standard Alignment: Chaotic evil Advancement: - In the depths of the Abyss, there is one place that is neither dark nor bleak. This is the home of the Rainbow Demon, the self-appointed Baron Luxiarc. He rules the 162th layer of the plane, called the Prismal Realm, and has no significant enemies or allies among his kind. Indeed, most demonic rulers consider him below their notice. Luxiarc claims to have created the very first prismatic spells and his utter immunity to them supports this claim. He is a grandiose persona and delights in showing mortals that evil can lurk in the light as well as the darkness. Standing six feet tall and looking remarkably like a bald-headed monk dressed in a robe of dancing colors, Luxiarc is neither as impressive nor as terrifying as his fellow rulers. His two unearthly features are his clawed hands, and his eyes, which are faceted like gems and glow with an inner light. Spell-Like Abilities: At will – animate dead, blasphemy, charm person, comprehend languages, desecrate, detect good, detect magic, dispel magic, hold person, improved invisibility, magic circle against good, major image, produce flame, polymorph self, pyrotechnics, see invisible, suggestion, teleport without error (self plus 50 pounds of objects only), unholy aura, and unhallow; 1/day - heal (self only), prismatic sphere, prismatic spray and prismatic wall. These abilities are as the spells cast by a 20th-level sorcerer (save DC 19 + spell level). Spells: Luxiarc casts arcane spells like a 20th level sorcerer (save DC 17 + spell level). He also benefits from the Automatic Quicken Spell feat. Demon Qualities (Ex): Immune to fire and poison; cold and acid resistance 20. Eye Rays (Su): Each round, Luxiarc can fire a ray of multi-colored light from his eyes, the effects of which are similar to, but do not precisely mimic, those of the prismal spray spell. Saving throws against any of these effects are DC 18. To determine the effect of the ray, roll a d8. Roll Color Effect Save 1 Red 4d6 fire damage Reflex half 2 Orange 4d6 acid damage Reflex half 3 Yellow 4d6 electricity damage Reflex half 4 Green Poison, as per the spell Fortitude negates 5 Blue Turned into stone Fortitude negates 6 Indigo Go insane, as insanity spell Will negates 7 Violet Sent into a random plane Will negates 8 Any Luxiarc gets to choose which effect to use Prismatic Immunity (Su): Luxiarc is completely immune to prismatic spray, prismatic sphere and prismatic wall spells, as well as any spell with the Light descriptor. Robe of Luxiarc: a normal robe of scintillating colors, with caster level 20. See in Darkness (Su): Can see perfectly in darkness of any kind, even that created by deeper darkness spells. Summon Demons (Sp): Twice per day Luxiarc can automatically summon two babaus, 1d6 barbazus or 2d10 dretches. Telepathy (Su): Luxiarc can communicate telepathically with any creature within 100 feet that has a language. Vulnerability (Ex): Any weapon forged in complete darkness automatically penetrates Luxiarc's DR. [/QUOTE]
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