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Some more 5th Ed questions
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<blockquote data-quote="ElterAgo" data-source="post: 7506456" data-attributes="member: 6972046"><p>Ok, I've only been playing 5th Ed for a little while. It has all been Adventurer's League and mostly Dragon Heist in case that makes any difference to your answers.</p><p></p><p></p><ol> <li data-xf-list-type="ol">Detect Magic - I've been at several tables now with a fair number of casters. I was surprised that absolutely no one has taken or has any plans to ever take Detect Magic. When asked the response was "It just never works out. You can only check out one item at per casting. Each casting costs a 1st level slot (unless cast as a ritual). It won't find anything hidden. So you pretty much have to already know it was 'the' magic item before casting the spell. Then you need the Identify spell because you already knew it was magic, you just need to know what it does now." I was again surprised since the very first sentence of the spell description is, "For the duration, you sense the presence of magic within 30 feet of you." I was told that no one interprets it like that... Is there some sort of official errata that completely nerfed the spell or am I missing something?</li> <li data-xf-list-type="ol">Find Familiar - My Eldritch Knight has to mostly take wizard evocation and abjuration spells. However, I do get a few spells from any school on the wizard list. Correct me if I'm wrong, but that makes Find Familiar on my spell list. So I can buy and use a scroll of Find Familiar. Correct? Yes, if it gets killed, I will have to buy a new scroll to replace the familiar. I think that might be worth the cost of a scroll every so often for a nice sneaky scout. Hmm... Which familiar would be the sneakiest scout?</li> <li data-xf-list-type="ol">Ritual Caster - filling the book - I am seriously considering taking this. We've found several wizard spellbooks and I could use those to fill my ritual book. But then I realized in AL you don't get to keep anything. So will I be able to put those spells in my ritual book or will it only be what books we find after I take the feat?</li> <li data-xf-list-type="ol">Ritual Caster - other spell lists and filling the book - I was considering taking some class other than wizard for the ritual caster feat. Our sorc has an obviously limited spell selection. The bard is probably quitting. The cleric technically 'can' change his spell list, but never has. We don't have a druid in the group. So I started think about whether or not ritual spells of one of the other classes might be more useful to our group. But that got me wonder how will I fill it if I choose something like druid. We haven't found a single scroll of any type. Will I have to pay for every spell in my book? Blow that for a lark. We get so little cash in AL that I can't afford to pay for hardly any ritual spells. Is there any other way to fill it that won't cost a fortune?</li> <li data-xf-list-type="ol">Replacing stuff in AL - consumables and/or used up gear. There seems to be some disagreement on whether this is allowed. In about half the sessions I've played, we have found hundreds of gps worth of treasure or other rewards that we can not keep past the end of the session. However, we can use it during the session to bribe someone or get a disease removed. Yes? We have gifted a healing potion and a flute to help make a new friend, thrown down oil/bearings/caltrops to slow the opposition. Had a couple of weapons destroyed. Used up a bunch of arrows/bolts. Etc... I get differing opinions on whether or we can use the vanishing gold to replace those used up items. Can we or can we not?</li> </ol><p></p><p>Ok, I think that's all my questions for now. Thanks in advance for any answers or assistance you can provide.</p></blockquote><p></p>
[QUOTE="ElterAgo, post: 7506456, member: 6972046"] Ok, I've only been playing 5th Ed for a little while. It has all been Adventurer's League and mostly Dragon Heist in case that makes any difference to your answers. [LIST=1] [*]Detect Magic - I've been at several tables now with a fair number of casters. I was surprised that absolutely no one has taken or has any plans to ever take Detect Magic. When asked the response was "It just never works out. You can only check out one item at per casting. Each casting costs a 1st level slot (unless cast as a ritual). It won't find anything hidden. So you pretty much have to already know it was 'the' magic item before casting the spell. Then you need the Identify spell because you already knew it was magic, you just need to know what it does now." I was again surprised since the very first sentence of the spell description is, "For the duration, you sense the presence of magic within 30 feet of you." I was told that no one interprets it like that... Is there some sort of official errata that completely nerfed the spell or am I missing something? [*]Find Familiar - My Eldritch Knight has to mostly take wizard evocation and abjuration spells. However, I do get a few spells from any school on the wizard list. Correct me if I'm wrong, but that makes Find Familiar on my spell list. So I can buy and use a scroll of Find Familiar. Correct? Yes, if it gets killed, I will have to buy a new scroll to replace the familiar. I think that might be worth the cost of a scroll every so often for a nice sneaky scout. Hmm... Which familiar would be the sneakiest scout? [*]Ritual Caster - filling the book - I am seriously considering taking this. We've found several wizard spellbooks and I could use those to fill my ritual book. But then I realized in AL you don't get to keep anything. So will I be able to put those spells in my ritual book or will it only be what books we find after I take the feat? [*]Ritual Caster - other spell lists and filling the book - I was considering taking some class other than wizard for the ritual caster feat. Our sorc has an obviously limited spell selection. The bard is probably quitting. The cleric technically 'can' change his spell list, but never has. We don't have a druid in the group. So I started think about whether or not ritual spells of one of the other classes might be more useful to our group. But that got me wonder how will I fill it if I choose something like druid. We haven't found a single scroll of any type. Will I have to pay for every spell in my book? Blow that for a lark. We get so little cash in AL that I can't afford to pay for hardly any ritual spells. Is there any other way to fill it that won't cost a fortune? [*]Replacing stuff in AL - consumables and/or used up gear. There seems to be some disagreement on whether this is allowed. In about half the sessions I've played, we have found hundreds of gps worth of treasure or other rewards that we can not keep past the end of the session. However, we can use it during the session to bribe someone or get a disease removed. Yes? We have gifted a healing potion and a flute to help make a new friend, thrown down oil/bearings/caltrops to slow the opposition. Had a couple of weapons destroyed. Used up a bunch of arrows/bolts. Etc... I get differing opinions on whether or we can use the vanishing gold to replace those used up items. Can we or can we not? [/LIST] Ok, I think that's all my questions for now. Thanks in advance for any answers or assistance you can provide. [/QUOTE]
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