Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Some more 5th Ed questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nutation" data-source="post: 7506764" data-attributes="member: 6749673"><p>As stated, Season 8 really changed the rules of the game, so no one is comfortable with how things work now. Let's see what I can answer:</p><p>1. That rules interpretation is probably wrong, but as a matter of culture, Detect Magic is not that useful for the cost of the slot. We don't keep magic items, so the main use would be in detecting magical traps, auras, etc., that would denote clues or danger.</p><p>2. Sounds right.</p><p>3-4. Ritual caster could certainly be useful. I would say stick with wizard, though, which you have the INT for and are already invested in. Spellbooks are one of those things you can take out of an adventure. (One person takes it, per the ALDMG.) And, of course, you could copy rituals from other PC wizard spellbooks. Copying is a downtime activity, 8 hours per day.</p><p>5. This is a pain. Gold found in an adventure is ignored, not usable. Other mundane equipment may be used but not sold. You gain (not very much) gold when leveling, and that is what you spend to replace consumables. Consumables found in an adventures may be either used or distributed at the end. Gold is going to be really, really tight this year.</p></blockquote><p></p>
[QUOTE="Nutation, post: 7506764, member: 6749673"] As stated, Season 8 really changed the rules of the game, so no one is comfortable with how things work now. Let's see what I can answer: 1. That rules interpretation is probably wrong, but as a matter of culture, Detect Magic is not that useful for the cost of the slot. We don't keep magic items, so the main use would be in detecting magical traps, auras, etc., that would denote clues or danger. 2. Sounds right. 3-4. Ritual caster could certainly be useful. I would say stick with wizard, though, which you have the INT for and are already invested in. Spellbooks are one of those things you can take out of an adventure. (One person takes it, per the ALDMG.) And, of course, you could copy rituals from other PC wizard spellbooks. Copying is a downtime activity, 8 hours per day. 5. This is a pain. Gold found in an adventure is ignored, not usable. Other mundane equipment may be used but not sold. You gain (not very much) gold when leveling, and that is what you spend to replace consumables. Consumables found in an adventures may be either used or distributed at the end. Gold is going to be really, really tight this year. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Some more 5th Ed questions
Top