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General Tabletop Discussion
*Pathfinder & Starfinder
Some new (and most likely overpowered) feats
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<blockquote data-quote="Quip" data-source="post: 264922" data-attributes="member: 3816"><p>Thanks Anabstercorian <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>The flame ability is supposed to be identical to the catching on fire rules, I just wrote it a little funky. I'll fix it up.</p><p></p><p>Shadow spell is a bit more powerful against some opponents, but its also less so than others, not to mention its basically at the end of a 4 feat chain specializing in illusion, so if it has a situational advantage I think its ok. It also has a chance of being completely negated as well, a weakness not present in empowering and such.</p><p></p><p></p><p>By the way, the damage requirements for the elemental feats were pretty much just eyeballed, if anyone wants to calulate better numbers or just has a better idea I'd love to hear it. Not to mention effects for electricity and sonic... I think temporary blinding and deafness (1 round or so) would be fair.</p></blockquote><p></p>
[QUOTE="Quip, post: 264922, member: 3816"] Thanks Anabstercorian :) The flame ability is supposed to be identical to the catching on fire rules, I just wrote it a little funky. I'll fix it up. Shadow spell is a bit more powerful against some opponents, but its also less so than others, not to mention its basically at the end of a 4 feat chain specializing in illusion, so if it has a situational advantage I think its ok. It also has a chance of being completely negated as well, a weakness not present in empowering and such. By the way, the damage requirements for the elemental feats were pretty much just eyeballed, if anyone wants to calulate better numbers or just has a better idea I'd love to hear it. Not to mention effects for electricity and sonic... I think temporary blinding and deafness (1 round or so) would be fair. [/QUOTE]
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Some new (and most likely overpowered) feats
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