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General Tabletop Discussion
*Pathfinder & Starfinder
Some new Character creation options - feedback?
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<blockquote data-quote="haiiro" data-source="post: 896344" data-attributes="member: 1891"><p>This is a biggie, but I'll take a shot at it.</p><p></p><p></p><p></p><p>In general, I'd take option #2 any day, but since the DMG point buy favors generalists (lots of decent attributes) over specialists (one or two very high attributes) my choice would probably depend to a certain extent on what I wanted to play. Overall, however, I think option #2 is more powerful.</p><p></p><p>If you change the options a bit -- make option #1 32 point buy, and option #2 28 point buy & 1 additional feat, for example -- I think that might help balance things out. Even then, I still think most folks would take option #2. (One tangent is nascence feats -- the ones you can only take at first level. They're generally a bit more powerful than regular feats, because you only get one shot at them; option #2 would change that balance slightly.)</p><p></p><p></p><p></p><p>These are both a bit odd, although it's definitely the logical approach if you want to allow ECL 1+ races in a campaign that starts at first level. Compared to a PC who took option one or two, however, the only plus to taking one of these options is being slightly too powerful at lower levels, and slightly underpowered thereafter -- assuming I'm understanding the options. If this is the case, I can't see choosing options three or four unless I was really itching to play an ECL +1 or +2 race.</p><p></p><p>IMC, I'd be leery of trying any of these options -- but if you do, I'm very curious to see how it turns out.</p></blockquote><p></p>
[QUOTE="haiiro, post: 896344, member: 1891"] This is a biggie, but I'll take a shot at it. In general, I'd take option #2 any day, but since the DMG point buy favors generalists (lots of decent attributes) over specialists (one or two very high attributes) my choice would probably depend to a certain extent on what I wanted to play. Overall, however, I think option #2 is more powerful. If you change the options a bit -- make option #1 32 point buy, and option #2 28 point buy & 1 additional feat, for example -- I think that might help balance things out. Even then, I still think most folks would take option #2. (One tangent is nascence feats -- the ones you can only take at first level. They're generally a bit more powerful than regular feats, because you only get one shot at them; option #2 would change that balance slightly.) These are both a bit odd, although it's definitely the logical approach if you want to allow ECL 1+ races in a campaign that starts at first level. Compared to a PC who took option one or two, however, the only plus to taking one of these options is being slightly too powerful at lower levels, and slightly underpowered thereafter -- assuming I'm understanding the options. If this is the case, I can't see choosing options three or four unless I was really itching to play an ECL +1 or +2 race. IMC, I'd be leery of trying any of these options -- but if you do, I'm very curious to see how it turns out. [/QUOTE]
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Some new Character creation options - feedback?
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