Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Some new psychic warrior powers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Spatzimaus" data-source="post: 835710" data-attributes="member: 3051"><p><strong>Re: Re: Some new psychic warrior powers</strong></p><p></p><p><em>Originally posted by SteelDraco </em></p><p><strong>You're right - under the core psi rules, I'd really only take three of the 3rd level powers for most psychic warrior characters.</strong> </p><p></p><p>Improved Biofeedback, Displacement, Claws of the Vampire.  MAYBE Ubiquitous Vision, but unless you're willing to raise WIS to 13 that one will be out of the question.  Yes, it's a flaw in the class more than a flaw in the power, but I've heard the argument that one of the few things that keeps Psychic Warriors from totally overpowering other hybrid classes is their shortage of useful powers.  Silly argument, since the addition of splatbooks or custom spells tends to remove this sort of limitation.</p><p></p><p><strong>The bonuses aren't ones you get from many different things, so they're almost always going to stack with everything you've got going. +1 to your threat range is nothing to sneeze at.</strong></p><p></p><p>They're insight bonuses.  While most classes don't have access to spells that provide this sort of bonus, psionic classes do.  Combat Precognition is a staple of 1st-level powers, and it lasts all day by the time you get to high level.</p><p></p><p>+1 to threat range ISN'T a big deal.  It's important if you've got an effect like Vorpal or Burst weapons, where all that matters is getting a crit.  But, if your weapon crits on a 15-20/x2, then it's doing 130% of listed damage, and adding one to threat range only bumps this up to 135%.  That's an increase of about 4% to your average damage.  It just isn't much; adding 1 to the weapon's base damage would be more effective in average damage/sec.</p><p>It becomes far more significant for weapons with a x3 or x4 multiplier, but it's not going to double your damage output or anything.</p><p></p><p>EDIT: Forgot to add, there are plenty of creatures out there immune to crits.  Constructs, elementals, undead, oozes... against any of these things, changing the threat range is useless.  So, there are a lot of situations where a +1 to damage would be far better than +1 to threat range.</p><p></p><p><strong>For a while, I was contemplating having this power just give a +2 bonus to your threat range, but I decided that was overpowered. How would you respond to that as a power?</strong></p><p></p><p>I'd name it "Keen Edge".  If you want to make a psionic version of that spell, go for it, but make sure it doesn't stack with the arcane spell.  In general I'd shy away from powers that provide similar bonuses to arcane spells AND stack with them.  You eventually would reach a point where, through a combination of spells, powers, PrC abilities, and weapon enchantments, you have something like a 5-20 threat range with a x4 multiplier.  These sorts of abilities become more powerful as you introduce more of them to the world, since they're multiplicative.</p><p></p><p></p><p>Anabstercorian: Not a chance.  Haste blows this power (and every other spell from levels 1-4) out of the water easily.  Even the new 3.5E Haste will be superior to this spell AND will affect multiple targets, while this is self-only.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 835710, member: 3051"] [b]Re: Re: Some new psychic warrior powers[/b] [i]Originally posted by SteelDraco [/i] [B]You're right - under the core psi rules, I'd really only take three of the 3rd level powers for most psychic warrior characters.[/B] Improved Biofeedback, Displacement, Claws of the Vampire. MAYBE Ubiquitous Vision, but unless you're willing to raise WIS to 13 that one will be out of the question. Yes, it's a flaw in the class more than a flaw in the power, but I've heard the argument that one of the few things that keeps Psychic Warriors from totally overpowering other hybrid classes is their shortage of useful powers. Silly argument, since the addition of splatbooks or custom spells tends to remove this sort of limitation. [B]The bonuses aren't ones you get from many different things, so they're almost always going to stack with everything you've got going. +1 to your threat range is nothing to sneeze at.[/B] They're insight bonuses. While most classes don't have access to spells that provide this sort of bonus, psionic classes do. Combat Precognition is a staple of 1st-level powers, and it lasts all day by the time you get to high level. +1 to threat range ISN'T a big deal. It's important if you've got an effect like Vorpal or Burst weapons, where all that matters is getting a crit. But, if your weapon crits on a 15-20/x2, then it's doing 130% of listed damage, and adding one to threat range only bumps this up to 135%. That's an increase of about 4% to your average damage. It just isn't much; adding 1 to the weapon's base damage would be more effective in average damage/sec. It becomes far more significant for weapons with a x3 or x4 multiplier, but it's not going to double your damage output or anything. EDIT: Forgot to add, there are plenty of creatures out there immune to crits. Constructs, elementals, undead, oozes... against any of these things, changing the threat range is useless. So, there are a lot of situations where a +1 to damage would be far better than +1 to threat range. [B]For a while, I was contemplating having this power just give a +2 bonus to your threat range, but I decided that was overpowered. How would you respond to that as a power?[/B] I'd name it "Keen Edge". If you want to make a psionic version of that spell, go for it, but make sure it doesn't stack with the arcane spell. In general I'd shy away from powers that provide similar bonuses to arcane spells AND stack with them. You eventually would reach a point where, through a combination of spells, powers, PrC abilities, and weapon enchantments, you have something like a 5-20 threat range with a x4 multiplier. These sorts of abilities become more powerful as you introduce more of them to the world, since they're multiplicative. Anabstercorian: Not a chance. Haste blows this power (and every other spell from levels 1-4) out of the water easily. Even the new 3.5E Haste will be superior to this spell AND will affect multiple targets, while this is self-only. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Some new psychic warrior powers
Top