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General Tabletop Discussion
*Pathfinder & Starfinder
Some New Summoning Feats(Edited some more)
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<blockquote data-quote="Merlion" data-source="post: 877013" data-attributes="member: 10397"><p>I didnt explcitly state it but that is how it would work. Indeed as far as I'm concenerd it should work on any beings summoned or called by any means...especialy in my campaign where magic is more unified.</p><p></p><p></p><p> </p><p></p><p>Several reasons. One, I dont feel the +1 version warrants a level requirement above first, and linked to that because an Enchanter or Evoker or Transmuter can take Spell Focus at first level and benefit thereby.</p><p> Also because I am altering the summoning spells themselves IMC slightly...probably a minor duration increase, and I've created a CR based system for what you can summon.</p><p> 3rd 10th and 17th is pretty much right out. the feats arent powerful enough to warrant it, and the first one will lose a lot of usefulness pretty quick. I might eventualy change it to 1st 7th and 12th somewhere along the way. I may well create more feats in the chain also.</p><p></p><p></p><p> </p><p></p><p>Again thats largely opnion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />. It also shows another of our differences...you seem to think mainly in terms of mechanical effect. the bonuses are also their for flavour and theme, and because I like them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p> Of course, that difference does to an extent make you a good candidate to help me iron balance issues out of my work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Merlion, post: 877013, member: 10397"] I didnt explcitly state it but that is how it would work. Indeed as far as I'm concenerd it should work on any beings summoned or called by any means...especialy in my campaign where magic is more unified. Several reasons. One, I dont feel the +1 version warrants a level requirement above first, and linked to that because an Enchanter or Evoker or Transmuter can take Spell Focus at first level and benefit thereby. Also because I am altering the summoning spells themselves IMC slightly...probably a minor duration increase, and I've created a CR based system for what you can summon. 3rd 10th and 17th is pretty much right out. the feats arent powerful enough to warrant it, and the first one will lose a lot of usefulness pretty quick. I might eventualy change it to 1st 7th and 12th somewhere along the way. I may well create more feats in the chain also. Again thats largely opnion :-). It also shows another of our differences...you seem to think mainly in terms of mechanical effect. the bonuses are also their for flavour and theme, and because I like them :-) Of course, that difference does to an extent make you a good candidate to help me iron balance issues out of my work :-) [/QUOTE]
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Some New Summoning Feats(Edited some more)
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