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General Tabletop Discussion
*Pathfinder & Starfinder
Some New Warlock Invocations
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<blockquote data-quote="Falling Icicle" data-source="post: 3251493" data-attributes="member: 17077"><p>Thanks for the feedback. </p><p></p><p>The reason I put Arcane Blast at level 2 (least) is because it is patterned after the Arcane Turmoil spell in Complete Mage, which is level 2, dispels as a targeted dispel and takes away a spell. This invocation only takes away a spell; it does not dispel. Also, while it may seem a bit powerful, it is only useful against spellcasters, rather than many different types of opponents. Also remember that the spell is not lost automatically; the target gets a will save to ignore that effect. And every spellcaster that I know of has will as one of their good saves. Being limited to only a few classes and completely useless against all others, I think it is ok being a bit powerful for its grade.</p><p></p><p>Telekinesis at will does seem a bit strong, but there is a ring that gives it at will also (just as there is a ring that gives invisibility at will). I'm not really sure if it would be worth a dark invocation. I've had psionics in my games that can use telekinesis so often as to be pretty much at will, and never really had a problem with it. Putting a delay on how often you can use the thrust ability could be a good compromise though. I think I'll do that.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 3251493, member: 17077"] Thanks for the feedback. The reason I put Arcane Blast at level 2 (least) is because it is patterned after the Arcane Turmoil spell in Complete Mage, which is level 2, dispels as a targeted dispel and takes away a spell. This invocation only takes away a spell; it does not dispel. Also, while it may seem a bit powerful, it is only useful against spellcasters, rather than many different types of opponents. Also remember that the spell is not lost automatically; the target gets a will save to ignore that effect. And every spellcaster that I know of has will as one of their good saves. Being limited to only a few classes and completely useless against all others, I think it is ok being a bit powerful for its grade. Telekinesis at will does seem a bit strong, but there is a ring that gives it at will also (just as there is a ring that gives invisibility at will). I'm not really sure if it would be worth a dark invocation. I've had psionics in my games that can use telekinesis so often as to be pretty much at will, and never really had a problem with it. Putting a delay on how often you can use the thrust ability could be a good compromise though. I think I'll do that. [/QUOTE]
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Some New Warlock Invocations
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