Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Some People.... (Humorous)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FCWesel" data-source="post: 364567" data-attributes="member: 5222"><p>I saw this on another website and I thought it was fairly funny...</p><p></p><p>____________________________________________________</p><p></p><p>In the text, EQ=EverQuest, UO=Ultima Online, DaoC=Dark Age of Camelot: </p><p></p><p>Well the problem is many MMORPGs are based off of AD&D style rules. Your life force or hit points go up as you gain experience. It assumes you are better at avoiding damage and the high Hitpoints account for this. </p><p></p><p>This is incredibly unrealistic and a very inelegant system. Better systems are ones like RuneQuest (RQ): a larger creature is usually both capable of doing more damage and receiving more punishment. Combat skill and dodge/parry/evade skills are evaluated separately, but with modifiers from these stats. </p><p></p><p>I wrote a post on the DaoC Message boards once about level based systems. </p><p></p><p>It was about my cat… </p><p></p><p>My cat kills a lot of bugs and birds receiving experience points for it. My cat is now 4 years old and a level 7 cat. </p><p></p><p>Per a D&D system an average human is level one and has about 4 hit points (HP). My cat would have about 28 HP. (8 HP max per level). In EQ damage goes up as you level so my cat can kill a horse or an elephant with a few swipes of her claws. </p><p></p><p>My cat can withstand several shotgun blasts and a few hits with a tire-iron. When I spar my cat I get owned. </p><p></p><p>Now the really tough people in our world are pest control people, they kill 1000s and 1000s of bugs so most of them are in the level 50 range or so. They can be hit by a car going 60 MPH and barely be hurt. They can fall off of a 20 story building and walk away. If they punch something it is instantly destroyed and it explodes in a fine mist. </p><p></p><p>UO does not do a bad job, but I feel there system is too simple. I wish someone would come out with a RQ based RPG.</p></blockquote><p></p>
[QUOTE="FCWesel, post: 364567, member: 5222"] I saw this on another website and I thought it was fairly funny... ____________________________________________________ In the text, EQ=EverQuest, UO=Ultima Online, DaoC=Dark Age of Camelot: Well the problem is many MMORPGs are based off of AD&D style rules. Your life force or hit points go up as you gain experience. It assumes you are better at avoiding damage and the high Hitpoints account for this. This is incredibly unrealistic and a very inelegant system. Better systems are ones like RuneQuest (RQ): a larger creature is usually both capable of doing more damage and receiving more punishment. Combat skill and dodge/parry/evade skills are evaluated separately, but with modifiers from these stats. I wrote a post on the DaoC Message boards once about level based systems. It was about my cat… My cat kills a lot of bugs and birds receiving experience points for it. My cat is now 4 years old and a level 7 cat. Per a D&D system an average human is level one and has about 4 hit points (HP). My cat would have about 28 HP. (8 HP max per level). In EQ damage goes up as you level so my cat can kill a horse or an elephant with a few swipes of her claws. My cat can withstand several shotgun blasts and a few hits with a tire-iron. When I spar my cat I get owned. Now the really tough people in our world are pest control people, they kill 1000s and 1000s of bugs so most of them are in the level 50 range or so. They can be hit by a car going 60 MPH and barely be hurt. They can fall off of a 20 story building and walk away. If they punch something it is instantly destroyed and it explodes in a fine mist. UO does not do a bad job, but I feel there system is too simple. I wish someone would come out with a RQ based RPG. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Some People.... (Humorous)
Top