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General Tabletop Discussion
Character Builds & Optimization
Some players don’t want to build characters…
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<blockquote data-quote="WayneLigon" data-source="post: 3325867" data-attributes="member: 3649"><p>The part about some players not even knowing such and such exists is a problem. From that statement it sounds like the DM is letting people use any feat/manuever/whatever they can find so if Player A doesn't have, say, Complete Warrior or Book of Nine Blades, he might not know tricks or swift actions or whatever even exists. That's a bad thing, and the DM should list what books he will allow as sources. Those books should be made available to every player.</p><p></p><p>Otherwise, I don't think it's a fault of the game, or of 'too many feats' or whatever. It's partly a fault of the GM for not laying down boundries to what can and cannot be taken.</p><p></p><p>One part of me also thinks that the players unwilling to invest time and attention don't need to complain that much. If I do nothing while a friend of mine takes the time to learn how to make meatloaf correctly, then I have no real reason to complain about how I can't make good meatloaf. I think that the process could be streamlined somewhat but the fact remains that the people who take the time to learn how things work will always be better at certain tasks than those who don't.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3325867, member: 3649"] The part about some players not even knowing such and such exists is a problem. From that statement it sounds like the DM is letting people use any feat/manuever/whatever they can find so if Player A doesn't have, say, Complete Warrior or Book of Nine Blades, he might not know tricks or swift actions or whatever even exists. That's a bad thing, and the DM should list what books he will allow as sources. Those books should be made available to every player. Otherwise, I don't think it's a fault of the game, or of 'too many feats' or whatever. It's partly a fault of the GM for not laying down boundries to what can and cannot be taken. One part of me also thinks that the players unwilling to invest time and attention don't need to complain that much. If I do nothing while a friend of mine takes the time to learn how to make meatloaf correctly, then I have no real reason to complain about how I can't make good meatloaf. I think that the process could be streamlined somewhat but the fact remains that the people who take the time to learn how things work will always be better at certain tasks than those who don't. [/QUOTE]
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