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General Tabletop Discussion
Character Builds & Optimization
Some players don’t want to build characters…
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<blockquote data-quote="Obergnom" data-source="post: 3326030" data-attributes="member: 7145"><p>Prestige Classes: </p><p></p><p>I really think they are a great Idea, but to me it looks like they are a must have, rather than a possible way to specialize your character. There are so many “gain something for nothing” PrCls (Playing a wizard at the moment, the Master Specialist and the Abjurant Champion from Complete Mage come to my mind.) We played Arcana Ecolved for a year, and it is different in that game</p><p></p><p>Are the players of inferior characters upset?</p><p></p><p>In a way, yes, they are. At low levels it does not really come up, because the die rolls are more important than the build, but the higher the level gets, the more rebuilding is done. It is actually a mixture of the “better” gamers not wanting to loose a battle because they have to team up with characters who seem to be 1-3 levels below their own and the less capable gamers getting a feeling of uselessness.</p><p></p><p>Do the players know which material is available and have they got access to it?</p><p></p><p>Both yes. We have a message board where we manage our group, and there always is a houserules/character gen threat where the current DM posts what is in the game and what not. As I said, at the moment it is Core + Completes + PHB2. We started the campaign Core only, in a way, it was a catastrophe, I did not even now it is possible to mess up a core only cleric...</p><p></p><p></p><p></p><p>Thats exactly the reason why one of my players complained when I rebuilt a character.</p><p></p><p>Playing C&C/Simpler Games instead:</p><p></p><p>Yes, I tried that. The weird thing is, the players worst at character building are the ones most strongly opposed. It really goes up from there. The builders are all for it, the ones in the middle are like so-so.</p><p></p><p>Getting help from the Internet:</p><p></p><p>There is a huge cap in investment of time into the hobby in our group. Not surprisingly, the ones not very good at building chars are the ones who do not spend time at message boards about things like that. Another problem is, there are good places to ask, but we are from Germany, and not all in our group are comfortable posting at foreign language boards.</p><p></p><p>Helping each other out...</p><p></p><p>It is what we are doing at the moment, and in a way, it works. But it begins to be tiresome, as it really is a lot of work, planing your own character or designing the encounters and creating the characters for some of the players. What I dislike the most is, I want to see the creativity and ideas of other players when I game. Maybe someone else will have a completely different take upon the Tank than I have, if I build his character, I will never know.</p></blockquote><p></p>
[QUOTE="Obergnom, post: 3326030, member: 7145"] Prestige Classes: I really think they are a great Idea, but to me it looks like they are a must have, rather than a possible way to specialize your character. There are so many “gain something for nothing” PrCls (Playing a wizard at the moment, the Master Specialist and the Abjurant Champion from Complete Mage come to my mind.) We played Arcana Ecolved for a year, and it is different in that game Are the players of inferior characters upset? In a way, yes, they are. At low levels it does not really come up, because the die rolls are more important than the build, but the higher the level gets, the more rebuilding is done. It is actually a mixture of the “better” gamers not wanting to loose a battle because they have to team up with characters who seem to be 1-3 levels below their own and the less capable gamers getting a feeling of uselessness. Do the players know which material is available and have they got access to it? Both yes. We have a message board where we manage our group, and there always is a houserules/character gen threat where the current DM posts what is in the game and what not. As I said, at the moment it is Core + Completes + PHB2. We started the campaign Core only, in a way, it was a catastrophe, I did not even now it is possible to mess up a core only cleric... Thats exactly the reason why one of my players complained when I rebuilt a character. Playing C&C/Simpler Games instead: Yes, I tried that. The weird thing is, the players worst at character building are the ones most strongly opposed. It really goes up from there. The builders are all for it, the ones in the middle are like so-so. Getting help from the Internet: There is a huge cap in investment of time into the hobby in our group. Not surprisingly, the ones not very good at building chars are the ones who do not spend time at message boards about things like that. Another problem is, there are good places to ask, but we are from Germany, and not all in our group are comfortable posting at foreign language boards. Helping each other out... It is what we are doing at the moment, and in a way, it works. But it begins to be tiresome, as it really is a lot of work, planing your own character or designing the encounters and creating the characters for some of the players. What I dislike the most is, I want to see the creativity and ideas of other players when I game. Maybe someone else will have a completely different take upon the Tank than I have, if I build his character, I will never know. [/QUOTE]
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