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General Tabletop Discussion
Character Builds & Optimization
Some players don’t want to build characters…
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<blockquote data-quote="Skyscraper" data-source="post: 3327132" data-attributes="member: 48518"><p>Difference in playstyle has been thoroughly touched on here, and i couldn't agree more.</p><p></p><p>For me, buliding a Monk2/fighter4/Kensai2/Exotic Weapon Master2/KensaiX or anything remotely similar is unthinkable <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's not that i do not understand the math, i'm quite confident that i would (i have no splat book, but i've played numerous RPGs, strategy games and computer games). But i don't want the game to be about that.</p><p></p><p>We play with core books only. I think it works well. The purpose of our game is not to optimize characters, but to advance a storyline that includes advancing the personality of the PCs. That's the game we play. Not better or worse than yours, different.</p><p></p><p>Then, with sub-optimal PCs, the DM can tone down the encounters for a given level. It changes nothing really, as long as everyone plays the same game so that the PCs can all shine equally.</p><p></p><p>If your sub-optimizers don't want/can't optimize, how about the optimizers creating sub-optimal PCs? I mean, try creating the worse PCs of the party. Not the worse you can do, mind you. Just the worse of the party. And then, with your knowledge of the game, try to help as best you can.</p><p></p><p>Sky</p></blockquote><p></p>
[QUOTE="Skyscraper, post: 3327132, member: 48518"] Difference in playstyle has been thoroughly touched on here, and i couldn't agree more. For me, buliding a Monk2/fighter4/Kensai2/Exotic Weapon Master2/KensaiX or anything remotely similar is unthinkable :) It's not that i do not understand the math, i'm quite confident that i would (i have no splat book, but i've played numerous RPGs, strategy games and computer games). But i don't want the game to be about that. We play with core books only. I think it works well. The purpose of our game is not to optimize characters, but to advance a storyline that includes advancing the personality of the PCs. That's the game we play. Not better or worse than yours, different. Then, with sub-optimal PCs, the DM can tone down the encounters for a given level. It changes nothing really, as long as everyone plays the same game so that the PCs can all shine equally. If your sub-optimizers don't want/can't optimize, how about the optimizers creating sub-optimal PCs? I mean, try creating the worse PCs of the party. Not the worse you can do, mind you. Just the worse of the party. And then, with your knowledge of the game, try to help as best you can. Sky [/QUOTE]
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