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*TTRPGs General
Some players shouldn't play certain PC types
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<blockquote data-quote="Odysseus" data-source="post: 3562632" data-attributes="member: 8615"><p>I'm kinda wondering why she wants to play such a social character, if she struggles somewhat in that direction?</p><p></p><p>Wolfwood2, from you description of how your DM runs the game. I would suggest you don't expect X to be the social PC, but rather use the bard as the character who changes NPC minds. So that the other PC do more of the deciding what to do. And when they come across a NPC who needs persuading , prompt to bard with what to say and do.</p><p>Example. You PC asks the guard if you can see his boss. Guard says no. You ask the bard for help, telling the guard she's an old friend. Prompting X with what to say.</p><p>I'd suspect X is somewhat of a casual gamer, who finds your DMs style interesting and fun to watch. So to a certain degree she just wants to be a spectator.</p><p></p><p>Should certain players only play certain characters. Maybe.I do think players should play characters that favour the actions that they like to do.</p><p>There was a campaign a couple of years ago I played in. Eight players, most of us didn't know each other. I was then last person to do character creation. And the party had only one fighter, so I played a barbarian. Apart from the bard character , all the other players had chosen charisma as they're dump stat. I'd chosen Con to be different. Any how , quite a few of the players we're quite socialable, wanted to do the talking to NPCs etc. But the characters we're crap at it. The bards player was reasonable at talking to NPCs, but not that forward as some of the other players. So we'd have a situation where 3 or 4 players would have they're characters talk to the NPC, and get bad reactions, because they're characters are charisma challenged. And then you have the two quieter players characters the bard and me , get better dice rolls.</p></blockquote><p></p>
[QUOTE="Odysseus, post: 3562632, member: 8615"] I'm kinda wondering why she wants to play such a social character, if she struggles somewhat in that direction? Wolfwood2, from you description of how your DM runs the game. I would suggest you don't expect X to be the social PC, but rather use the bard as the character who changes NPC minds. So that the other PC do more of the deciding what to do. And when they come across a NPC who needs persuading , prompt to bard with what to say and do. Example. You PC asks the guard if you can see his boss. Guard says no. You ask the bard for help, telling the guard she's an old friend. Prompting X with what to say. I'd suspect X is somewhat of a casual gamer, who finds your DMs style interesting and fun to watch. So to a certain degree she just wants to be a spectator. Should certain players only play certain characters. Maybe.I do think players should play characters that favour the actions that they like to do. There was a campaign a couple of years ago I played in. Eight players, most of us didn't know each other. I was then last person to do character creation. And the party had only one fighter, so I played a barbarian. Apart from the bard character , all the other players had chosen charisma as they're dump stat. I'd chosen Con to be different. Any how , quite a few of the players we're quite socialable, wanted to do the talking to NPCs etc. But the characters we're crap at it. The bards player was reasonable at talking to NPCs, but not that forward as some of the other players. So we'd have a situation where 3 or 4 players would have they're characters talk to the NPC, and get bad reactions, because they're characters are charisma challenged. And then you have the two quieter players characters the bard and me , get better dice rolls. [/QUOTE]
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