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<blockquote data-quote="~Johnny~" data-source="post: 3985098" data-attributes="member: 16493"><p>Wow, a numbered list with one item. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't see this as an issue at all. I just started a campaign with 1st level characters in a city where the highest-level character (that they could have possibly trained with) is 3rd or 4th. A 1st level character is better off than the average joe, but that represents <em>potential</em>, not training.</p><p></p><p>Adventuring is how the characters learn so quickly. Wizards are uncovering magic secrets, fighters are being pushed to their limits, and clerics are receiving the favor of their gods. If the PCs were in a movie, their dungeon crawling exploits would be the "training montage" scene.</p><p></p><p>I think Keith Baker did a great job of explaining this kind of dynamic in some of his early posts about the hero-centric vibe of the Eberron campaign setting. He referred to PCs as "extraordinary individuals with the ability to make a difference in the world."</p></blockquote><p></p>
[QUOTE="~Johnny~, post: 3985098, member: 16493"] Wow, a numbered list with one item. :) I don't see this as an issue at all. I just started a campaign with 1st level characters in a city where the highest-level character (that they could have possibly trained with) is 3rd or 4th. A 1st level character is better off than the average joe, but that represents [i]potential[/i], not training. Adventuring is how the characters learn so quickly. Wizards are uncovering magic secrets, fighters are being pushed to their limits, and clerics are receiving the favor of their gods. If the PCs were in a movie, their dungeon crawling exploits would be the "training montage" scene. I think Keith Baker did a great job of explaining this kind of dynamic in some of his early posts about the hero-centric vibe of the Eberron campaign setting. He referred to PCs as "extraordinary individuals with the ability to make a difference in the world." [/QUOTE]
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