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General Tabletop Discussion
*Pathfinder & Starfinder
some questions.(2xdm, 18cap after racial...)
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<blockquote data-quote="lostingeneral" data-source="post: 5655398" data-attributes="member: 6674340"><p>Well, splitting DM duties like that can be fine, but you might want to ensure that you both have something to do in sections where the other DM is dominant. If you run a string of combat encounters, or a lengthy role playing session, you'll find that the DM taking the backseat will get bored and antsy. Basically, just make sure you're both consistently active in any part of the game.</p><p></p><p>Also, on that same note, it is absolutely essential that you can work together. Map out, clearly, your respective visions of the game and try to resolve and disparate elements. You don't want inter-DM conflict to show up in the game, ever. That is very bad.</p><p></p><p>I would have to strongly recommend against capping the ability scores at 18. This might seem cool, but it's only limiting your players unnecessarily. If I was playing in that game I would be very confused as to <em>why</em> you would impose a limitation like that, because even though I'm not a min/max kind of guy I still occasionally make a character that has a score of 19 or 20 somewhere, post-racial. If you are dead set on this idea, maybe add some kind of bonus to counteract the limitation - something extra for starting equipment, perhaps.</p><p></p><p>Moreover, I really don't see the need for banning an entire race just because you don't like them, and if that's the case, take it up with your co-DM (particularly if she is the one actually coordinating the story and the game world). If she has some big ideas for an arc involving a dwarf stronghold and you make them all extinct, there is going to be one seriously bizarre adventure in there somewhere. But further, if there's no <em>reason</em> to ban the dwarf race other than "I don't like them," then don't. That's another unnecessary limitation.</p><p></p><p>As for the background bonuses, they're really meant to be adaptable into any back story. I only used them after all my characters had already made stories for their characters, and attached the appropriate bonus on there. It worked out fine.</p><p></p><p>Anyways, that's all I've got to say for now. Good luck!</p></blockquote><p></p>
[QUOTE="lostingeneral, post: 5655398, member: 6674340"] Well, splitting DM duties like that can be fine, but you might want to ensure that you both have something to do in sections where the other DM is dominant. If you run a string of combat encounters, or a lengthy role playing session, you'll find that the DM taking the backseat will get bored and antsy. Basically, just make sure you're both consistently active in any part of the game. Also, on that same note, it is absolutely essential that you can work together. Map out, clearly, your respective visions of the game and try to resolve and disparate elements. You don't want inter-DM conflict to show up in the game, ever. That is very bad. I would have to strongly recommend against capping the ability scores at 18. This might seem cool, but it's only limiting your players unnecessarily. If I was playing in that game I would be very confused as to [i]why[/i] you would impose a limitation like that, because even though I'm not a min/max kind of guy I still occasionally make a character that has a score of 19 or 20 somewhere, post-racial. If you are dead set on this idea, maybe add some kind of bonus to counteract the limitation - something extra for starting equipment, perhaps. Moreover, I really don't see the need for banning an entire race just because you don't like them, and if that's the case, take it up with your co-DM (particularly if she is the one actually coordinating the story and the game world). If she has some big ideas for an arc involving a dwarf stronghold and you make them all extinct, there is going to be one seriously bizarre adventure in there somewhere. But further, if there's no [i]reason[/i] to ban the dwarf race other than "I don't like them," then don't. That's another unnecessary limitation. As for the background bonuses, they're really meant to be adaptable into any back story. I only used them after all my characters had already made stories for their characters, and attached the appropriate bonus on there. It worked out fine. Anyways, that's all I've got to say for now. Good luck! [/QUOTE]
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Community
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some questions.(2xdm, 18cap after racial...)
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