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Some questions about Eberron
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<blockquote data-quote="Shroomy" data-source="post: 3238733" data-attributes="member: 32739"><p>1. Eberron is the name of the world. It takes its name from one of the three progenitor dragons. Eberron (earth), Siberys (heavens), and Khyber (basically the Underdark).</p><p></p><p>2. Eberron has an Ethereal, Astral, and Plane of Shadows, but it does not have traditional Great Wheel Inner or Outer Planes. Instead, Eberron features a cosmology of 13 Outer Planes that "orbit" the Prime Material Plane.</p><p></p><p>3. Eberron has gods and religion, its just that nobody is really sure if the traditional pantheons (The Sovereign Host and the Dark Six) actually exist. Basically, divine magic is a matter of faith. There are also several other religions that are based on belief rather than divinity such as the Silver Flame, the Cults of the Dragon Below, the Blood of Vol, the Undying Court, etc.</p><p></p><p>4. Eberron has some pulpier elements, but there is still plenty of room for more traditional fantasy if you wish. Personally, I like the pulpier elements, as I think incorporating noir, espionage, and globe-trotting adventure into my D&D is a good thing.</p></blockquote><p></p>
[QUOTE="Shroomy, post: 3238733, member: 32739"] 1. Eberron is the name of the world. It takes its name from one of the three progenitor dragons. Eberron (earth), Siberys (heavens), and Khyber (basically the Underdark). 2. Eberron has an Ethereal, Astral, and Plane of Shadows, but it does not have traditional Great Wheel Inner or Outer Planes. Instead, Eberron features a cosmology of 13 Outer Planes that "orbit" the Prime Material Plane. 3. Eberron has gods and religion, its just that nobody is really sure if the traditional pantheons (The Sovereign Host and the Dark Six) actually exist. Basically, divine magic is a matter of faith. There are also several other religions that are based on belief rather than divinity such as the Silver Flame, the Cults of the Dragon Below, the Blood of Vol, the Undying Court, etc. 4. Eberron has some pulpier elements, but there is still plenty of room for more traditional fantasy if you wish. Personally, I like the pulpier elements, as I think incorporating noir, espionage, and globe-trotting adventure into my D&D is a good thing. [/QUOTE]
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