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General Tabletop Discussion
*Pathfinder & Starfinder
Some questions from actual play
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<blockquote data-quote="Spatula" data-source="post: 4271605" data-attributes="member: 2198"><p>No, there are not.</p><p></p><p>You only "hit" the first target. The second target just takes damage. Using the game-term "hit" as opposed to its plain english meaning.</p><p></p><p>This actually caused the minion rules to be changed, because previously they didn't work with effects like Cleave, which obviously was not intended behavior. At the time of the DDXP, "Any hit that causes damage" killed a minion, so at least one DM running games there ruled that the extra damage from Cleave didn't count, as it was not a hit. And from a strict reading of the rules, that DM was right. (minions now have 1 hp and are not damaged by misses)</p><p></p><p>*shrug* The roll happens, it's just assumed that all the dice come up with their max value.</p><p></p><p>Unlikely if you're arguing for twisted interpretations of the rules to benefit yourself.</p></blockquote><p></p>
[QUOTE="Spatula, post: 4271605, member: 2198"] No, there are not. You only "hit" the first target. The second target just takes damage. Using the game-term "hit" as opposed to its plain english meaning. This actually caused the minion rules to be changed, because previously they didn't work with effects like Cleave, which obviously was not intended behavior. At the time of the DDXP, "Any hit that causes damage" killed a minion, so at least one DM running games there ruled that the extra damage from Cleave didn't count, as it was not a hit. And from a strict reading of the rules, that DM was right. (minions now have 1 hp and are not damaged by misses) *shrug* The roll happens, it's just assumed that all the dice come up with their max value. Unlikely if you're arguing for twisted interpretations of the rules to benefit yourself. [/QUOTE]
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Community
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Some questions from actual play
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