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Some Questions regarding Monsters (what else?)
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<blockquote data-quote="Krishnath" data-source="post: 577640" data-attributes="member: 56"><p><span style="color: lightblue">As far as I know very few creatures do get racial bonuses to saves. But I see where you commin' at. So here is the answer you are looking for.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">1. No, not really, but all creatures get saves determined by how many HD (or class levels, or combination theroff.) the creature has, the Ogre is a 4HD giant and as such has the base saves of Fort +4, Ref +1, and Will +1, to this you add the proper ability modifier. (Con for Fort, Dex for Ref, and Wis for Will). This is just like as if the saves where from a class, and as such a creature has good and bad saves, just as if it had a class. Good saves equals (HD/2)+2 and bad saves equal HD/3, always round down. Here is a list of creature types and what of their saves are 'good' saves.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Aberration:</strong> Will.</span></p><p><span style="color: lightblue"><strong>Animal:</strong> Usually Fortitude and Reflex, it varies from animal to animal, but is always the same within the same species.</span></p><p><span style="color: lightblue"><strong>Beast:</strong> Fortitude and Reflex.</span></p><p><span style="color: lightblue"><strong>Construct:</strong> None.</span></p><p><span style="color: lightblue"><strong>Dragon:</strong> Fortitude, Reflex, Will.</span></p><p><span style="color: lightblue"><strong>Elemental:</strong> Reflex (Air, Fire) or Fortitude (Earth, Water).</span></p><p><span style="color: lightblue"><strong>Fey:</strong> Reflex and Will.</span></p><p><span style="color: lightblue"><strong>Giant:</strong> Fortitude</span></p><p><span style="color: lightblue"><strong>Humanoid:</strong> Usually Reflex, but varies by specific creature.</span></p><p><span style="color: lightblue"><strong>Magical Beast:</strong> Fortitude and Reflex</span></p><p><span style="color: lightblue"><strong>Monstrous Humanoid:</strong> Reflex and Will</span></p><p><span style="color: lightblue"><strong>Ooze:</strong> None</span></p><p><span style="color: lightblue"><strong>Outsider</strong>: Fortitude, Reflex, Will</span></p><p><span style="color: lightblue"><strong>Plant:</strong> Fortitude</span></p><p><span style="color: lightblue"><strong>Shapechanger:</strong> Fortitude, Reflex, Will,</span></p><p><span style="color: lightblue"><strong>Undead:</strong> Will</span></p><p><span style="color: lightblue"><strong>Vermin:</strong> Fortitude</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">In other words, a creatures saves are determined by the creatures number of HD. To this number it's proper ability modifiers are added, and the saves from their classes are added.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">2. The +3 you can't determin come from the Ogres HD. An Ogre has 4HD and is a giant. A giants BAB progression is the same as with a cleric (+3/4 per HD) and as such the 4HD ogre has a BAB of +3, to this you add the BAB from the ogres character class(es) and the remaining modifiers (size, feats, str and so on and so forth). But etools calculations are correct.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">3. Well that depends on what races your PC's are, but the CR is off. The correct CR should be 5 (CR 2 for being an ogre +3 character levels = CR 5), But if they are regular player races (from the PHB) then he might be a little to though for them. But I can't really be sure, as I don't know how versed your PC's are in battle tactics. (Flanking and whatnot.)</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">I hope this answered your questions in a satisfactory matter.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 577640, member: 56"] [color=lightblue]As far as I know very few creatures do get racial bonuses to saves. But I see where you commin' at. So here is the answer you are looking for. 1. No, not really, but all creatures get saves determined by how many HD (or class levels, or combination theroff.) the creature has, the Ogre is a 4HD giant and as such has the base saves of Fort +4, Ref +1, and Will +1, to this you add the proper ability modifier. (Con for Fort, Dex for Ref, and Wis for Will). This is just like as if the saves where from a class, and as such a creature has good and bad saves, just as if it had a class. Good saves equals (HD/2)+2 and bad saves equal HD/3, always round down. Here is a list of creature types and what of their saves are 'good' saves. [b]Aberration:[/b] Will. [b]Animal:[/b] Usually Fortitude and Reflex, it varies from animal to animal, but is always the same within the same species. [b]Beast:[/b] Fortitude and Reflex. [b]Construct:[/b] None. [b]Dragon:[/b] Fortitude, Reflex, Will. [b]Elemental:[/b] Reflex (Air, Fire) or Fortitude (Earth, Water). [b]Fey:[/b] Reflex and Will. [b]Giant:[/b] Fortitude [b]Humanoid:[/b] Usually Reflex, but varies by specific creature. [b]Magical Beast:[/b] Fortitude and Reflex [b]Monstrous Humanoid:[/b] Reflex and Will [b]Ooze:[/b] None [b]Outsider[/b]: Fortitude, Reflex, Will [b]Plant:[/b] Fortitude [b]Shapechanger:[/b] Fortitude, Reflex, Will, [b]Undead:[/b] Will [b]Vermin:[/b] Fortitude In other words, a creatures saves are determined by the creatures number of HD. To this number it's proper ability modifiers are added, and the saves from their classes are added. 2. The +3 you can't determin come from the Ogres HD. An Ogre has 4HD and is a giant. A giants BAB progression is the same as with a cleric (+3/4 per HD) and as such the 4HD ogre has a BAB of +3, to this you add the BAB from the ogres character class(es) and the remaining modifiers (size, feats, str and so on and so forth). But etools calculations are correct. 3. Well that depends on what races your PC's are, but the CR is off. The correct CR should be 5 (CR 2 for being an ogre +3 character levels = CR 5), But if they are regular player races (from the PHB) then he might be a little to though for them. But I can't really be sure, as I don't know how versed your PC's are in battle tactics. (Flanking and whatnot.) I hope this answered your questions in a satisfactory matter. Later,[/color] [/QUOTE]
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