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Some random house rules for things that bothered me
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<blockquote data-quote="Gwarok" data-source="post: 7457659" data-attributes="member: 12249"><p>The thing is STR caps at 30, meaning at most, compared to the zenith of mortal human STR at 20, at most the differential that could be realized is that the Tarrasque at STR 30, our genre's Godzilla, is essentially getting merely twice the benefit from it's STR as say, Dwayne Johnson, who for the purposes of this metaphor has a STR 20. Just doesn't seem to make sense. I laughed when I saw the stats for the Tarraasque. Don't get em wrong, it's pretty fierce, but still needs minimum 2 rounds to take out say, an Efreet or Djinni. Or even a CR 5 Earth Elemental whose damage resistance it can't bypass. Seems a bit odd. I up the damage bonus for STR by size though, and all of a sudden everything makes a lot more sense. Obviously the CR's will need to be adjusted, but that is absolutely the least of my concerns. </p><p></p><p>I also find it odd that so many folks seem to feel that fidelity to the CR rating system is the primary goal. CR X monster can only deal Y damage/round. That we should change the reduce the damage to conform to the CR, regardless of fidelity to common sense, which even in a fantasy game needs to be somewhat on par with reality or things can get really silly really quick. As the old saying goes, "I agreed to suspend my disbelief, not hang it from the neck until dead."</p></blockquote><p></p>
[QUOTE="Gwarok, post: 7457659, member: 12249"] The thing is STR caps at 30, meaning at most, compared to the zenith of mortal human STR at 20, at most the differential that could be realized is that the Tarrasque at STR 30, our genre's Godzilla, is essentially getting merely twice the benefit from it's STR as say, Dwayne Johnson, who for the purposes of this metaphor has a STR 20. Just doesn't seem to make sense. I laughed when I saw the stats for the Tarraasque. Don't get em wrong, it's pretty fierce, but still needs minimum 2 rounds to take out say, an Efreet or Djinni. Or even a CR 5 Earth Elemental whose damage resistance it can't bypass. Seems a bit odd. I up the damage bonus for STR by size though, and all of a sudden everything makes a lot more sense. Obviously the CR's will need to be adjusted, but that is absolutely the least of my concerns. I also find it odd that so many folks seem to feel that fidelity to the CR rating system is the primary goal. CR X monster can only deal Y damage/round. That we should change the reduce the damage to conform to the CR, regardless of fidelity to common sense, which even in a fantasy game needs to be somewhat on par with reality or things can get really silly really quick. As the old saying goes, "I agreed to suspend my disbelief, not hang it from the neck until dead." [/QUOTE]
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