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<blockquote data-quote="reiella" data-source="post: 65949" data-attributes="member: 160"><p>Well for that Vanor... It is a matter of opinion, and of which I feel there was a knee-kerk reaction to the honored strength and that they fare a bit too strongly relative to yakuza now. As it is now, the Honored fighter is more likly to generate a 2 point move in general (past Tier 2, at which it is an even odd of a 2 point move), and then more likly to generate stronger moves based purely on their passives...</p><p></p><p>As it is currently, the honored fighter get 23 powers total (and tends to have more than any other equal ranked fighter except at Teir 2 where the Dark/Light warriors edge them out by one) which is 5 more than every other path except Yen which is 6 more. If you consider Style Immunity as a seperate power, this edges up further to 33 powers.</p><p></p><p>[ added note, also if immunity not striken in general, I do still feel that styles and locations should be equal, in terms of power ranges. And we should had the bonus -1 hit (minimum 0 damage) for the locations as well... And as an added bonus I believe this would limit the rare chance of being 'screwed' by gaining a style you had purchased item immunity from <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ]</p></blockquote><p></p>
[QUOTE="reiella, post: 65949, member: 160"] Well for that Vanor... It is a matter of opinion, and of which I feel there was a knee-kerk reaction to the honored strength and that they fare a bit too strongly relative to yakuza now. As it is now, the Honored fighter is more likly to generate a 2 point move in general (past Tier 2, at which it is an even odd of a 2 point move), and then more likly to generate stronger moves based purely on their passives... As it is currently, the honored fighter get 23 powers total (and tends to have more than any other equal ranked fighter except at Teir 2 where the Dark/Light warriors edge them out by one) which is 5 more than every other path except Yen which is 6 more. If you consider Style Immunity as a seperate power, this edges up further to 33 powers. [ added note, also if immunity not striken in general, I do still feel that styles and locations should be equal, in terms of power ranges. And we should had the bonus -1 hit (minimum 0 damage) for the locations as well... And as an added bonus I believe this would limit the rare chance of being 'screwed' by gaining a style you had purchased item immunity from :) ] [/QUOTE]
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