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<blockquote data-quote="elecgraystone" data-source="post: 4848817" data-attributes="member: 74232"><p>Well nothing stops you from making a club or a staff in 4e. However unless you pay the 'price' of the item [in materials], it's an improvised weapon. That doesn't break my verisimilitude in the least that a professionally made item works better than one I just chopped off a tree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>And caltrops WERE crafted, with a metal ball in the middle and spikes attached to it. The one's you talk of at twisted nails would fall under improvised and I'd say would have a much lower attack than correctly made ones. </p><p> </p><p>For a 'bag of marbles', at best I'd require an acrobatics check of 10. Failure would halt movement and require a save or fall prone. If the creature treats the marbles as difficult terrain [takes it easy moving through], then no check is needed.</p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4848817, member: 74232"] Well nothing stops you from making a club or a staff in 4e. However unless you pay the 'price' of the item [in materials], it's an improvised weapon. That doesn't break my verisimilitude in the least that a professionally made item works better than one I just chopped off a tree. :p And caltrops WERE crafted, with a metal ball in the middle and spikes attached to it. The one's you talk of at twisted nails would fall under improvised and I'd say would have a much lower attack than correctly made ones. For a 'bag of marbles', at best I'd require an acrobatics check of 10. Failure would halt movement and require a save or fall prone. If the creature treats the marbles as difficult terrain [takes it easy moving through], then no check is needed. [/QUOTE]
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